Thank you for this information. But the problem is not the sphere, which already behaves as desired. The sphere was the test object. Now the new object which should travel around the cube comes out of vcp (element 3d, e3d) (the jet) which travels asside the sphere, but the problem is: The sphere travels correctly behind and before the cube while orbiting. But the jet as ‘chlld’ of the sphere travels in this case in front of the cube and when the sphere goes behind the problem is the jet is still in front of the cube. So in the AE vieport the jet circle stays visible in front of the cube. – OK i installed via compositing tag object buffers an the sphere and on the corresponding Nulls. But nothing happens…
its diabolic, i tried it again and really i cannot reproduce it…sorry…., but sometime in my work i realized strange behaviours using the boole object, which sometimes seem to deal with relation of the objects, however…
Thanks for your info Roland. Answer to your questions: Versions: AE CC 2014. OS: WIN7 Done before to restrict from further camera options: Add groundplane and origin and adding one solid with camera. In the next steps it work perfect adding soldis and nulls without camara option as desired. This strange behaviour was not initially after designing the project, it occured after a time during the project…I cannot reproduce this strange behaviour…