Kevin Camp
Forum Replies Created
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you can have many lines in one shape layer, then use trim paths on the shape layer as a whole. if you set the ‘trim multiple shapes’ to ‘individual’ it will draw each one sequentially.
you can change the order that they draw-on by changing the stack order of the paths/shapes within the shape layer’s contents.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
in the ae preferences there are setting for audio mapping, make sure those are set to where you want the sound to play through (there can be several options depending on your setup).
as for rendering with audio, you’ll want to make sure that you have audio output selected in the render settings.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
i think you could also do this with the echo effect.
try taking a layer and rotating it they way you want, then add the echo effect. increase the number of echoes and change the echo operator to ‘composite in back’ or ‘in front’ depending on your animation, and see if that can work for you.
you can also adjust the echo time (the default is the duration of a single frame at 29.97fps), and making that value positive or negative determine if the echoes trial the layer or precede the layer.
you’d still need to have a copy of that layer rotate and stop at the final point, so the echo layer would reveal that final layer.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
i don’t think I’d try this with text animators, i’d do it the old fashioned way… create text layers for each layer you want control over (“T”, “ake”, “5”, “Digital” and “.com”) range them as needed initially and animated the changes that need to happen to get to the final state.
probably use a track matte to help slide the ‘ake’ out and the ‘.com’ in and i think that should do it.
maybe parent the track matte for the .com to ‘Digital’ so it looks like .com slides out of ‘Digital’ as Digital moves left.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
try this:
sourceLayer = thisComp.layer(“Transition Control 2”);
sampleSize = [1,1];
minScale = 10;
maxScale = value[0];
samplePoint = transform.position;
colour= sourceLayer.sampleImage(samplePoint,sampÂleSize);
x=linear(colour[0], minScale, maxScale);
[x,x];set minScale to the smallest scale value that you want the layer to have. maxScale is set by the layer’s current scale value, but you could change that to a set value if you wanted (i.e., 80).
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
September 22, 2015 at 10:52 pm in reply to: Creating a stream of the same object between to points in AE?a simple method would be to use motion tile…
create a dollar bill graphic in photoshop (or similar) and drop that into a comp, scale that down to about the size you need and then add motion tile to it.
adjust the output width as needed and then animate the tile center property to make them move. to add a little space between the bills, add grow bounds prior to motion tile.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
i think if crank up the ‘border’ poperty of the righten edges effect you should be able to effect more than just the edges.
i think you can get close to a choke look, by also setting the edge type to ‘rusty’, which will prevent you lines from getting thicker as you increase the border property.
then duplicate he roughen edges effect and click reset to rest the values. this will help roughen the harder edge of the original path left by the ‘rusty’ edge type. then tweet those setting as needed.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
try circle effect, setting ‘edge’ to ‘thickness’ to create a ring.
then add radial wipe (set completion to 5% so you can see what’s going on), then duplicate that effect, add an expression for completion and pick whip that to the first radial wipe’s completion, and then set the start angle to 72.
duplicate that radial wipe effect a few more times, increasing the start wipe angle by 72 degrees each time and you should be able to animate the completion value for the first radial wipe effect to transition the ring on/off.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
The only way I’ve found to fix it is to tweak the colors.
It seems to be due to yuv color space and compression and it usually happens when two colors with nearly the same luminance but very different chrominance and saturation meet. With red and black I see this quite often with prores 422. To fix it I usually shift the black towards red a bit and desaturate the red until the jaggies go away.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
this is the old disk caching setup (cs4), where when ae runs out of ram, it starts caching data stored in ram to disk. and with spinning hard disks, i’ve found it often slows things down… and this may be when it combines with the system also caching to disk.
the new media caching/background rendering is very useful.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW