Kevin Camp
Forum Replies Created
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there’s a fix (more of a hack) that involves moving files from the previous cc2015 build to the new build:
https://forums.adobe.com/message/8618262#8618262
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
I did get a friend request (and accepted).
Due to the fact that I am currently employed full time, I probably can’t take money for helping/consulting… plus I often get busy, sometimes very busy, with my own work and deadlines, and would likely run into some conflict with helping you with your projects and deadlines.
When I’m not too busy, I usually sift through posts here on the cow, and there are many of us here that can help with any questions you have. It’s also nice to get multiple points of view.
Anyway, I’m I was able to help.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
you could try a a combination of ramp and tritone….
add the ramp effect, enable expression for the start of ramp point and drag the expression pickwhip to the starting point property of the beam effect. the resulting expression will look like this: effect(“Beam”)(“Starting Point”). then do the same for the end of ramp property to the ending point of the beam effect.
you should now have a gray gradient from start to end of your beam.
to colorize the gradient add the tritone effect. select the 3 colors you want and it should colorize the beam.
if you want defined changes in the colorizing, rather than smooth blending of colors, add the posterize effect before the tritone effect and set the levels to 3.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
you might be able to get away with using the compound arithmetic effect. just add that to you shape layer, then select the solid that you want to get the color of as the ‘second source layer’. it will add a copy of that solid directly over the shape layer. this will cover any stroke though….
there is also function called sampleImage() that can sample the color of a layer.
you could apply it directly to the color property of the shape layer like this:
target = thisComp.layer("Your Solid"); // change this to the solid to sample
target.sampleImage(target.anchorPoint, [1,1], true, time)
or, if you have a whole lot of shape layers to change the color of, you might be able to save some cpu cycles by just adding a color control effect (from the expression controls effects) directly to the solid and add this expression to the color control’c color property:
sampleImage(anchorPoint, [1,1], true, time)
then use the expression pickwhip for the color properties of the shape layers to like them to the color control.Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
if i was doing this, i would likely create it as black outlines with white fills, and then either drop that comp into a new comp and add something like channel combiner, setting lightness to alpha only and checking the invert option, then adding the invert effect to make it black again. Or, add an adjustment layer to the top of the eye comp and add the same effects.
that way you are working with opaque layers that can cover other layers when needed, but still get the transparency in the end.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
there’s not many effects that would help you out here…
the grid effect is great at producing regularly spaced lines, but it would make those lines into a circle.
adding a repeater to a shape layer can also evenly space out instances of the shape, but the instances are exactly the same, so i don’t think that would get you far…
the only thing i’d approach differently is to create the paths in illustrator, then import that .ai file and covert it to a shape layer. from there i’d use trim paths and offset the keyframes to create something similar.
illustrator is designed to create and edit vectors, so it has more tools to create, cut, join and manipulate paths. but, as with any software, there is a learning curve.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
I added a couple other options to your post in the expressions forum (though they do not use expressions):
https://forums.creativecow.net/readpost/227/32124
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
you might look at cc ball action or cc star burst…
for ball action, use the scatter property to control the random spacing of the particles, grid spacing and ball size control the size and spacing of the particles. changing the instability state will change the pattern.
cc start burst will also randomize the particle size to some degrees (not control of that though), and it would only produce a static random texture…. but if that could work for you, just set speed to 0 and and adjust the scatter, grid spacing and size properties.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
the screen will definitely be lit separately from the subject.
as for the lighting of the subject, your key light should reflect any obvious lighting in the plate, but after keying, you will likely need to make adjustments to the subject while you are compositing it with the plate.
here’s an older written tutorial, but you can find newer video tutorials out there:
https://library.creativecow.net/articles/coots_brendan/greenscreen.php
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
if you can’t copy/paste the paths from illustrator to a mask on a solid/layer to use the stroke effect, you may be able to achieve the stroke you are after by using the stroke property of the shape layer.
select the shape layer and locate the ‘add’ menu in the tools at the top window (usually above the preview panel, to the right of ‘fill’ and ‘stroke’). click the ‘add’ menu and choose ‘stroke’.
if you twirl down the shape layer properties, at the bottom of contents you should see ‘stroke 1’. twirl that down to get to all of the stroke properties.
if you want the stroke to draw on/off you can add the ‘trim paths’ property from the same ‘add’ menu. the trim paths properties will be in the list of contents for the shape layer
if you need to remove the fill color from the shape layer, select the shape layer, then locate the ‘fill:’ item in the tools at the top of the window (a few from the left of the ‘add’ menu). click the text ‘fill:’ and click the red slash/diagonal line to set the fill to none.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW