Kevin Camp
Forum Replies Created
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Kevin Camp
August 16, 2017 at 7:50 pm in reply to: whats the best way to learn how to use expressions?when i first started learning expressions i also found this site helpful (in addition to motion script):
https://www.jjgifford.com/expressions/basics/index.htmlthe java syntax has evolved since those pages were posted in 2001, but still works.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
you could have them paste text into a word template that you’ve set up, export a pdf that could overwrite the file that you have in ae…. probably not the greatest workflow.
if you trust them to be able to add their own hard returns, you might be able to use a text animator to simply indent a set number of lines…
try this:
- add a point text layer to your comp (not paragraph text layer) and type some text, enough lines to be able to do the wrap.
- add a text animator for position and set the x position value so that the text moves to the right of the image that it should wrap around.
- twirl down the range selector>advanced settings and set the ‘based on’ to ‘lines’ and then se the ‘units’ to ‘index’
- in the range selector, set the ‘end’ value to the number of lines that need to indent (like 3, for example).
now if you copy/paste new text into that text layer, the first 3 lines (or however many you set) will indent, but the user will need to hit hard returns at the end of each line.
if the indent is not too great, you could try paragraph text, but this method is simple shifting line to the right, not changing the bounding box, so the column of text will simply be shifted and the text wrap itself will not be changed…
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
[Daniel Hetherington] “wondering how one would add that many images into one scene without using a plugin”
likely drag and drop…
you could prep all the images in a single photoshop file and either export layers to files, or import the psd as a comp (which would import all the layers as separate images). making each layer a single frame and then sequencing layers in that comp would allow you to take that photo comp into the main comp, add time remapping and either setting a keyframe or use an expression to select which image/frame would be visible. make that comp 3d, add a 3d camera with DOF, duplicate the photo comp around and create your animations. you could use expressions on position and rotation to create the floating feel (really slow wiggle() should work well), or key frame it.
the light effects are footage or image elements. could be pre-rendered from a plugin, shot with a camera, or purchased from a stock site/found free online somewhere.
there’s a fair amount of finesse work that to get that quality, but i think intermediate level skills could achieve something very similar.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
there’s also layer>layer styles>inner glow. inner glow (and the other layer styles) are available in both PS and AE.
just create or import the shape of the country, then apply the layer style. in this case, you’ll likely want to set the default blending mode from ‘screen’ to ‘normal’ and then in the layer styles>blending options>advanced blending set the fill opacity to 0%. then set the other inner glow settings as needed.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
adding cc composite after the roughen edges effect will likely get the original image/texture back.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
particular can use motion paths from 3d lights for the particle motion… i think combining that with the variation that you can create with basic emitter and particle settings could get you close.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
ae may be mis-interpreting the alpha. right-click the image sequence in the project window and choose interpret footage>main. then click the option to ignore alpha.
look at the footage in a comp to see if the rib portion of the sequence looks ok.
if it does, go back to the interpret footage settings, set the alph back to what it was, but click the invert option. go back to the cops and see if the footage appears correctly.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
June 26, 2017 at 2:02 pm in reply to: Color depth vs. Color sub sampling for green screen[Bouke Vahl] “8 bits is 256 max in decimal
10 bits is 1024 in decimal…”Thanks Bouke
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
Kevin Camp
June 26, 2017 at 1:02 pm in reply to: Color depth vs. Color sub sampling for green screenas Bouke mentions, good lighting is better than the extra 2-bits of data, but with all things equal, 10-bit has 25% more information than 8-bit so it is a little better to work with.
note, you will want to set your project to 16-bit to use that extra data.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW -
not sure which cache you cleared, but if you go into preferences>media & disk cache, you might try clearing both of those — i have a feeling the conformed media cache is the culprit, but i’d clear both of them.
Kevin Camp
Art Director
KCPQ, KZJO & KRCW