Justin Thomson 3 COW Coins @justinthomson • Joined Jan 2018 • Active a year ago Remove Connection Are you sure you want to remove from your connections? Timeline Profile Connections 2 Photos Forums Points Leader Badges Discussions Replies Favorites Discussions Replies Favorites Forum Replies Created Page 12 of 16 ← 1 … 11 12 13 … 16 → Justin Thomson November 21, 2018 at 3:27 pm in reply to: Constraining cloning grid to a object surface Ok, so just line up the cloners y axis to the surface. When you get to the top, don’t forget to send the elevator down for the next guy Justin Thomson November 21, 2018 at 3:13 pm in reply to: Same scene rendering differently on Mac and PC Not quite sure that a thing, can you post screen shots? When you get to the top, don’t forget to send the elevator down for the next guy Justin Thomson November 21, 2018 at 3:00 pm in reply to: Constraining cloning grid to a object surface From what I understand, have you tried setting the cloner mode to “Object” then selecting the surface? Also set the cloner distribution to “Surface”? When you get to the top, don’t forget to send the elevator down for the next guy Justin Thomson April 2, 2018 at 6:48 pm in reply to: Why have they not fixed the font selection…this is Ridiculous!!!!! Not sure what the issue is. When you get to the top, don’t forget to send the elevator down for the next guy Justin Thomson March 29, 2018 at 3:22 pm in reply to: How to create shadow + refection in single plane ? Will you compositing it? Justin Thomson March 29, 2018 at 1:58 pm in reply to: How to model this curve leaf model I would form the plane and then use the “Shear” + “Twist” objects. Justin Thomson March 27, 2018 at 1:55 pm in reply to: prevent i1, i2, i3 Typically when I add shots to the render queue I save each as its own file and then queue. When I add the the queue using separate cameras in the same object, that is when I get the i1, i2, i3 Justin Thomson March 26, 2018 at 8:14 pm in reply to: prevent i1, i2, i3 Are you adding the the que from the same project with different cameras? Justin Thomson March 26, 2018 at 7:20 pm in reply to: Solving Texture Issue – un-uniform texture applied “Main” and “SideWalls” are duplicates of each other and over lapping, hide one of them from render and viewport. Justin Thomson March 26, 2018 at 6:45 pm in reply to: Solving Texture Issue – un-uniform texture applied Can you share the file? Page 12 of 16 ← 1 … 11 12 13 … 16 →