Forum Replies Created

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  • Justin Productions

    September 21, 2022 at 5:53 pm in reply to: Collision detection on Shapes

    Dan,

    This snippet of code is better than “pretty close”. It’s exactly what I’ve envisioned. I also made sure to study the code and understand it so I could make small tweaks of my own (see additions below). Thank you so very much! I appreciate it immensely.

    Additions:

    I wanted to “fake” the Lighten color mode on the clones that were simultaneously intersected by the 2 Radial effectors. To do so, I combined Dan’s code with Oleg Pirogov’s solution to mix 2 color vectors. The result is as follows:

    function lighten(r1, r2){
    if(r1 <= r2)
    return r2
    else if(r1 > r2)
    return r1
    };
    C1 = thisComp.layer("RADIAL EFFECTOR 01");
    C2 = thisComp.layer("RADIAL EFFECTOR 02");
    r1 = C1.sourceRectAtTime(time,false);
    radius1 = r1.width/2;
    p1 = C1.toComp([r1.left+r1.width/2,r1.top+r1.height/2]);
    r2 = C2.sourceRectAtTime(time,false);
    radius2 = r2.width/2;
    p2 = C2.toComp([r2.left+r2.width/2,r2.top+r2.height/2]);
    myPos = thisProperty.propertyGroup(3)("Transform")("Position").value;
    d1 = length(toComp(myPos),p1);
    d2 = length(toComp(myPos),p2);
    if (d1<radius1 && d2 < radius2){
    C1_color = C1("Contents")("Ellipse 1")("Contents")("Fill 1")("Color");
    C2_color = C2("Contents")("Ellipse 1")("Contents")("Fill 1")("Color");
    a2=C2_color[3];
    a1=C1_color[3];
    a=a2+a1-a2*a1;
    B = [lighten(C1_color[0], C2_color[0]), lighten(C1_color[1], C2_color[1]), lighten(C1_color[2], C2_color[2])];
    aC=(a - a2)*C1_color+(a2)*((1-a1)*C2_color+a1*B);
    z=[aC[0]/a, aC[1]/a, aC[2]/a, a];
    }else if (d1 < radius1){
    C1("Contents")("Ellipse 1")("Contents")("Fill 1")("Color")
    }else if (d2 < radius2){
    C2("Contents")("Ellipse 1")("Contents")("Fill 1")("Color")
    }else{
    [0,0,0,1]
    }

    Dan, I can’t thank you enough for your assistance. I’ve been a member of CC since 2005 and I can’t tell you how grateful I am for all that you’ve done, for me and other members of this community.

    Thanks a million once again.

  • Justin Productions

    October 12, 2010 at 8:20 pm in reply to: Resolution problem (720X480)

    I can’t believe I didn’t know about this “Toggle aspect ratio” button. Is this new to CS3?

    As for the “export”, it was just another way of saying “Exporting via the Make Movie option”. I never use the “Export” for video.

    Thank you very much for the tip Dave. I’m surprised you’re still around after all these years. I was very active here in 2005-06.

    Cheers,

    Justin

  • Justin Productions

    May 14, 2009 at 5:40 am in reply to: Color Spread Effect

    Hey,

    If it were to me, I’d make a mask (alpha matte mode) and animate it. Then, I’d add the “Roughen edges” effect and play around with the settings and colors. That’s a basic manipulation, but I think you could come up with an interesting result by just playing around with the “Roughen edges'” settings.

    Good luck.

    Justin Productions
    Adobe After Effects CS3

  • Justin Productions

    January 5, 2008 at 12:37 am in reply to: Super Paper Mario 3d effect

    Hey,

    Of course this can be done (except that I wouldn’t recommand to do the 3D objects in AE).

    You could use Photoshop/Illustrator for the graphics for the 2D view and, for the 3D objects, use a very basic 3D program (Blender comes in mind) in wich you’d import the animated textures you made with After Effects/PS.

    This doesn’t look like a project you could achieve in one day. There aren’t millions of details, but on the 2D view, the objects are pretty well…defined and well animated.

    Good luck.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

  • Hi Roland,

    I’d like to thank you for sending me the map (*.AE file) so quickly. To be honest, this is the first written tutorial I’ve ever read on COW, and I have a pretty good reason; this tutorial is simply fantastic. Well explained, easy, and I like the fact that you pretty much can do every “ball simulation” with it, with no plug-ins!

    Thanks for this great tutorial.

    Cheers,

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

  • Hi Roland,

    Think you could send me or link, on creative cow, the bGEMs_Map? I don’t have AE 7.0 and, logically, I couldn’t open your AE project to get the file.

    Thanks a bunch.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

  • Very, very well made tutorial.

    5 stars right away.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

  • Justin Productions

    May 18, 2007 at 3:27 pm in reply to: Oscar themed graphics ideas

    Hey trunkyp,

    This is what I’d do (came through my mind):

    Background: Dark brown color with darker corners (circular mask, like Andrew Kramer regulary does in his tutorials).

    Subject: Shiny Trophee with a cartoon look (2D, or course).

    – Growing vines behind the trophee to introduce it.
    – Add sparkles on the trophee, etc.
    – Add a banner beneath the trophee to introduce names or sections.

    Just an idea.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

  • Awesome tutorial Aharon, once again!

    Did I mentionned I just did a second oral on you today?

    The joke at the end was hilarious.

    Keep up the good job.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

  • Justin Productions

    April 30, 2007 at 10:05 pm in reply to: Underline Text?

    Thanks, even if that’s what I did before posting on COW.

    Thanks for your time.

    Justin Productions
    Tangerin01@hotmail.com
    Adobe After Effects 6.5 Professional

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