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Juan Salvo
December 15, 2013 at 4:13 pm in reply to: FEATURE REQUEST – Folders / Bins at the sequence levelI always keep reels in separate projects. It’s tough to divide and conquer if all the reels are in the same project.
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Juan Salvo
December 15, 2013 at 3:04 am in reply to: FEATURE REQUEST – Folders / Bins at the sequence levelCan I ask, how many sequences do you typically have? I don’t think I’ve had more than like 7 or 8 in a project, and usually a couple of those are duplicates that I could have deleted. Most projects have two sequences at the most.
https://JuanSalvo.com
https://theColourSpace.com -
Juan Salvo
December 6, 2013 at 2:13 pm in reply to: Memory requirements for new noise reduction? Seem very high…More gigs. 2.5GB is on the cusp for HD use, when using the NR or optical flow. This is a big part of the reason I recommend the Titan or K6000. Those 6GB or 12GB are a big benefit.
https://JuanSalvo.com
https://theColourSpace.com -
[Rick Turners] “can it render to prores? I know BL can read PR. Not sure if it can write.”
Baselight can actually read and write prores in two different methods.
1) They use a mac running an application that links to the full baselight system. Which allows native apple flavor prores ingest and export.
2) more conveniently BL hooks into ffmpeg, which has reverse engineered prores codec.
https://JuanSalvo.com
https://theColourSpace.com -
One of the biggest difference is the way people like to work. The layer metaphor vs the node metaphor. The way the timelines work. How shapes are built. How curves are controlled. It’s not so much that one is better than the other, as much as it is a preference in style.
I think ultimately you can get the same quality results with either application. It’s just that you’d go about it in a different way.
In the margins, some tools are better on one and some on the other. There’s a discrepancy in how you’re comparing the platforms though. Baselights systems are turnkey. But they’re built on serious hardware. The cost of a fully configured resolve system is not insignificant. Though the baselight config still caries a premium. In the kind of room that is choosing between a bl or a resolve config that difference is probably a small percentage of the total cost of the room.
There’s also the question of marketability. Baselight due to it’s higher cost is seen as a premium solution, and that makes it a convenient way to differentiate yourself. Pay more, look like you paid more, which some will take to be more serious. If the value of the potential client + the value of your preferred methadolgy of working is >= the cost differential of a similarly equipped piece of gear… then you make your choice accordingly.
There’s also the question of focus. BL is focused very much on the highend DI, they really do focus resources on development that that market needs. To the exclusion of certain features… you don’t see a lot of baselight users angrily asking for handholding features like “auto color”. 😉 That’s what the premium buys you. Not some fancy color manipulation tool. Differentiation, marketability, focused toolset. That said, I think Resolve does a fantastic job of serving the broader market, while also being a great tool for that same high end DI market. I know plenty of fellow colorist who have no problem going from baselight to resolve to filmmaster to lustre and back. All great tools, all have similar capabilities, all have their own quirks.
I’ve used both, I like both a lot. I get similar outcomes on both.
https://JuanSalvo.com
https://theColourSpace.com -
No. It creates a filesystem database folder. There’s no way for resolve to use drps as a project format.
https://JuanSalvo.com
https://theColourSpace.com -
Itai actually sent me his project. I found the same. Adjusting with the mouse while looking at the digits indicator resulted in steppy adjustments, but there was actually much finer graduation available.
One technique I suggested to him, was to have one node where he doubled the saturation to 100 then another node where he would make his adjustments, then a third node where he would half the saturation to 25. This gives the second node a much finer level of operation in terms of color balance.
That said, this is a non-issue if one doesn’t look at the numbers, or if one uses the panel interface instead and again, doesn’t look at the numbers.
https://JuanSalvo.com
https://theColourSpace.com -
Resolve doesn’t export alpha channels. And this workflow isn’t optimal for a few different reasons. I would coordinate with your vfx artist to find ways to get them images that retains the ability for them to get a very clean key. Graded images can have/introduce keying issue.
https://JuanSalvo.com
https://theColourSpace.com -
You want to use a disk based project? Just create new database and select disk type. Set the location, and name, etc. Then use that.
https://JuanSalvo.com
https://theColourSpace.com