Forum Replies Created

Page 130 of 145
  • Juan Salvo

    March 6, 2012 at 5:14 pm in reply to: plan for Simple GTX 580 Test….

    I can confirm that with the new nvidia drivers davinci does see the gtx580. What you won’t see is a boot screen on it. You need a seperate gpu to run your gui.

  • Juan Salvo

    March 6, 2012 at 4:26 pm in reply to: New NVIDIA driver for Mac OSX Lion 10.7.3

    It did not affect my agpm kext

  • Juan Salvo

    March 6, 2012 at 2:32 pm in reply to: xdcamex 35mps and AVC1ntra100 in same timeline

    aMA is a bog. But once they are consolidate to avid mxfs all should be fine.

  • Juan Salvo

    March 6, 2012 at 2:20 pm in reply to: F65 RAW in Resolve

    The folder structure is very particular. Try moving the sub folders so that it’s just the mxfs inside the f65 folder. That’s just a wild guess, don’t know if it will do anything, but it’s easy enough to try right?

  • Juan Salvo

    March 6, 2012 at 12:18 am in reply to: GPU RAM question

    I’ve render 4k at less than rt without issue. Not aware of a memory issue re: 4k images. But it makes sense. I think safe to say with VRAM more is better.

  • Juan Salvo

    March 6, 2012 at 12:03 am in reply to: F65 RAW in Resolve

    You should take that with a HUGE grain of salt.

    To elaborate: sr viewer rasterizes frame to viewer size. Resolve rasterizes to project dimensions then scales to viewer size.

  • Juan Salvo

    March 5, 2012 at 10:34 pm in reply to: F65 RAW in Resolve

    Are you comparing the noise level of footage in SR Viewers desktop window to the noise level on a external monitor from davinci?

    Comparing the noise from F65 viewer app exported DPX sequence to that of F65 RAW, both in davinci, I see no difference.

  • The laptops might. The drivers won’t.

  • The AE plugin architecture is showing it’s age. And I’m unsure how the licensing works. If Adobe needs to approve, I doubt they would considering their purchase of Speedgrade.

    I think as users and from BMDs perspective it would be good to adopt the OpenFX plugin architecture.

    https://openfx.sourceforge.net/

    https://www.toolfarm.com/products/category/3313/all

    There is already a ton of ofx plugs available, and the api is open so anyone can develop them.

    I miss the colorFX room from Apple Color/Final Touch, allow for some very robust looks.

    I’d love a plugin to add realistic grain in Resolve.

  • Juan Salvo

    March 5, 2012 at 7:17 pm in reply to: F65 RAW in Resolve

    The material I have is a camera test. But I know several people who have already completed projects with the camera.

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