Forum Replies Created

  • Josh Peters

    May 9, 2016 at 6:58 pm in reply to: Cannot create 4096×2160 Timeline

    Ah thank you, I kind of suspected that was the case but had a hard time finding it posted anywhere.

  • Josh Peters

    May 4, 2016 at 2:18 pm in reply to: Luma Key Flipping out on render

    Hey Jon! Thanks for the responses I swapped it over to a software render and that seemed to make it happy for the time being.

  • Josh Peters

    May 4, 2016 at 2:17 pm in reply to: Luma Key Flipping out on render

    Hey Jeff,

    Thanks for the response this seemed to knock it out, I’m working off a macbook pro at the moment and the card in there seems to produce some weird issues rendering certain footage. Switching back to a pc with an nvidia card soon though!

  • Josh Peters

    May 3, 2016 at 2:07 pm in reply to: Luma Key Flipping out on render

    Hey I’ve tried both a quicktime and an h.264 so far. Source footage is from a Canon Mk2 and is 1080p 23.976

  • Josh Peters

    March 8, 2016 at 4:28 pm in reply to: Possible to execute sequential linear calls

    Thanks Dan! I needed to get multiple else if statements in there and I think I was just structuring my conditionals incorrectly, what I posted below seems to be working pretty well. Now it’s just a matter of building in some variables for positions.

    key1=inPoint;
    key1end=inPoint+.3;
    key2=outPoint;
    key2end=outPoint-.3;
    Width=width*scale/100;
    posx=640-(Width[0]+Width[0]/2);

    if (time <= key1end && time>=key1)
    linear(time, key1, key1end, [posx, 360],[640,360])
    else if (time>key1end && time<=key2end)
    linear(time, key1end, key2end, [640, 360],[850,360])
    else if (time>key2end && time<=key2)
    linear(time, key2end, key2, [850, 360],[1050,360])

  • Not sure if this is just my system, I can always get it to render out one piece then it will start freezing up. If you shut down the program there will be once after effects process that sticks around in task manager. Close that out restart the program and it will render another timeline out. I know this is obnoxious but for me anyways it still saves a ton of time.

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