Joseph W. bourke
Forum Replies Created
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If these are sharp, percussive noised (you call them “hits”), then you might have some luck with the Click Remover:
Here are some more tools:
https://help.adobe.com/en_US/audition/cs/using/WS58a04a822e3e5010548241038980c2c5-7f30.htmlYou should also be able to isolate the hits by viewing them in the Spectral Display, and then rubber banding and deleting them.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
You might want to try Card Dance – it may not have the accuracy you need, but it could be worth a try:
https://lesterbanks.com/2010/03/create-a-logo-transition-with-card-dance-after-effects-tutorial/
I think there’s the ability to use a custom layer to create your “dance”, so you might need to use a gray scale version of your image to achieve it.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
I do all of my write on effects in AE, using Paint on a Mask, and was never aware that there was the possibility of doing it in PPro. Here’s a thread (old by the way) which says there is:
https://forums.creativecow.net/archivethread/3/731402
Just because you could do it in 2004 doesn’t mean the feature still exists in CS5.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Ray –
There may well be information on it out there – it’s just that there’s so much information, you have to wade through a lot of garbage. You might want to check out some of the books offered by Focal Press and other publishers. And the best teaching tool you’ll ever find is your own eyes. Start studying everything you like to watch, and even stuff which doesn’t interest you a whole lot, and start figuring out what looks right, and why it looks right. There are a million ways to do the craft we do, and generally speaking, none of them are wrong. Experience comes into play when deciding what you need to do on a tight deadline…
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Jim –
You can also get some great results using the RotoBrush. You have to go through a tutorial or two to wrap your head around it, but it goes very quickly once you get it.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
It sounds as if a particle system is what you want to use. There are a few which come with AE (Particle World, etc.), and the king of the hill, Particular.
I can’t remember whether the included ones have the ability to pile up on an alpha channel, but that is what you want to do. Where the alpha ends at the bottom of the screen, is where you would want the particles to start accumulating. In Particular, you can even set them to bounce and settle. Here’s some info on Particle Playground:
https://help.adobe.com/en_US/aftereffects/cs/using/WS3878526689cb91655866c1103a9d3c597-7acba.html#WS3878526689cb91655866c1103a9d3c597-7ab2aNewton 2 also has that capability, with actual physics capabilities – gravity, weight, and a number of other factors, but it might be overkill, although I also think it might cost less than Particular.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
To me (and bear in mind that there are no hard and fast answers on this), it all comes down to the pacing of the piece. I try and start with the music bed, which always contains suggestions as to whether the transitions should be quick and choppy, or soft and flowing.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
Thanks for the overtime support, Kevin!
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
First two seconds are most definitely 3D Stroke, then the “fibers” could have been done in Particular, Form, or MIR, or even a 3D package.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com -
I’m with you both on that. So much for the “evil empire” poop that washes up on the COW shores from time to time. There may be some misdirection in the way they’ve chosen to market the CC, but I feel that ultimately there will be a solution which is fair, without killing Adobe’s hopes for remaining a world player in the professional media and graphics realms.
Joe Bourke
Owner/Creative Director
Bourke Media
http://www.bourkemedia.com