Forum Replies Created

  • The first one worked perfectly. Thank you very much for the help.

  • Joseph Urso

    August 3, 2015 at 3:43 pm in reply to: CC 2015 Previews Not Real Time

    After my original post about the horrible live preview in CC2015 I went on vacation for most of July. When I got back the first thing I did was update all my Adobe apps and I must say that the After Effects live preview is MUCH better now! It is actually usable. I haven’t had a single buffering/preview problem since.

  • Joseph Urso

    June 22, 2015 at 1:54 pm in reply to: CC 2015 Previews Not Real Time

    Thanks, but since your message said that a bug fix update is coming out next month I’ll just wait for that. I’m going on vacation next week anyway!

  • Joseph Urso

    June 22, 2015 at 5:23 am in reply to: CC 2015 Previews Not Real Time

    I’m having the same problem. Realtime RAM Preview does not work 99% of the time on CC 2015. I have the latest NVIDIA drivers, 40 GB RAM, 3 GB video card, 24 core MacPro. Even with the simplest of comps it is glitchy.I can go over the same section 10 times and cannot get a realtime RAM preview (24 fps) for more than a few frames before the framerate starts dropping down. Unfortunately, the installer automatically deleted CC2104 or I would go back to using that. I had to spend about two extra hour on a project yesterday because of this bug.

  • You’re very welcome. After the hundreds up times I’ve had to look up “how-to’s” online I’m happy to be able to help out someone else for a change!

  • Joseph Urso

    January 15, 2015 at 8:43 am in reply to: Voice is high pitched during ram preview

    Wow. That was a simple fix to my problem to. Thanks!

  • Joseph Urso

    December 2, 2014 at 12:52 pm in reply to: rendering particles

    Thanks. That answer helped me too!

  • This answer is a little late but here is an easy way to animate an object in a perfect circle.

    1. Make a null
    2. Parent the object being rotated to the null
    3. keyframe the null/rotation at 0 then 360
    4. This will rotate the object in a perfect circle BUT the object being rotated will also rotate as it is going around the circle. If you want the object being rotated to keep the same orientation as it goes around the circle then
    5. ALT/click the Rotation stopwatch, then pickwhip that Rotation to the Null Rotation. The following should show up in the Expressions box: thisComp.layer(“Null 1”).transform.rotation Just add a minus sign – before this expression. That will subtract whatever rotation angle it is currently at and keep your rotating object pointing in the same direction as it goes around.

    BTW, how far away, or close, the null is from the object being rotated will determine how big or small the circle is.

    Hope that helps.

  • Joseph Urso

    April 28, 2011 at 8:54 pm in reply to: mac pro vs. quad core imac i7

    I have the iMac Quad-core i7, 16 GB RAM, and use it with all the 64-bit Adobe CS5 software and C4D. It works flawlessly. My one and only complaint is that I cannot use an NVIDIA card. Hope that helps.

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