Forum Replies Created

Page 173 of 196
  • Joseph Owens

    April 18, 2011 at 10:38 pm in reply to: Tangent CP200

    I have made my preference clear on a number of occasions, via web and personally. The onus seems to be with the OEM –> Tangent and the SDK availability. Tangent are fully aware of Resolve and its requirements, and certainly the Ethernet port interface should not be a hindrance.

    My sense is that there are going to be a lot of Resolve users coming onstream very shortly and the panel manufacturers need to get on their horses.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 15, 2011 at 8:52 pm in reply to: resolve on Mac Pro with Ati Radeon HD 2600

    or, shortly after June, the freebie.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 15, 2011 at 8:30 pm in reply to: Clapboard on the iPad in the Final Cut Pro X Demo

    [Chris Kenny] “Sure, but it’s worse with a slate that’s a backlit glossy screen.”

    Have to admit it caught my eye, too, and wondered about its on-set performance. True, all slates have issues and I’ve had to swing around correction settings in order to read anything during over – or under-exposed takes.

    Speaking of swinging things around though, I expect you have to turn the “orientation” off, so that a tail-slate is actually upside down… I’ll have to look into this. I always had trouble reading the upside-down time code quickly, or more quickly than it took to flip the scans on the URSA, which was discouraged because of CRT burn in.

    Too bad there’s nothing to physically “clap”.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 15, 2011 at 8:26 pm in reply to: Final Cut Pro X from App Store

    [Dave LaRonde] “At my station, only upper management gets to go to NAB.”

    Well, maybe so *and get paid to do it* on account, but all it takes is transportation, a flop-house and a free-admission to the technical exhibits, which are plentiful.

    And screw you, go Esks, Riders, anybody but the Stu’peders.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 15, 2011 at 8:19 pm in reply to: FCP X GPU acceleration?

    [Erik Lindahl] “Decoding of codecs on the GPU built into QuickTime “

    Not necessarily required as it has been whispered that QT is no longer the core media wrapper that FCP bases all of its image transactions on. FCPX may well turn out to be media agnostic. This would be a good thing.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 15, 2011 at 8:06 pm in reply to: I got an advance copy of FCPX today and …

    This is so reassuring — thanks for the tip on the 9 Quid — I was so worried about upgrades concerning the upgrade from the free version that shipped with iLife. I think charging for it is such a rip off. Damn those greedy misers at Apple.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 15, 2011 at 8:02 pm in reply to: Final Cut Pro X Pro Users Only??

    [Paul Jay] “Fcp x is a new piece of beta software”

    Well, at least this much is true and completely unarguable.

    So I’m blowing the day reading all this sshh! (ain’t that some stuff?) and realizing that there is probably not much point. No ROI, that’s for sssh!
    We do owe it to ourselves to stay open to all the possibilities. At this point, because a number of my clients are AVID-oriented, it seems like a perfect opportunity to at least add it to my system. The Baselight plugin (will it work with FCPX?) seems like a fun thing and pretty cheap — why shouldn’t I buy every bloody thing on the floor? The price of these things, although there may be some hardware ramifications, makes it difficult to resist.

    As far as “looking pro” to your clients with this cheap software, we probably don’t have to worry too much about that. There are ways to look pro that have nothing to do with the clicking and dragging sssh!

    The other thing is they probably won’t be clients anyway — not when they can do the whole job themselves and write-off the laptop they did it on.

    If what we saw on Tuesday is to be taken away as “work to date”, then I have to wonder just what the resource commitment is from within the Apple empire. More questions than answers, for sure. I have over the years become very concerned with the core media-processing of Final Cut, and it would have been enough for me if FCP7 functionality were to somehow become core-aware, and could actually handle different framerates, codecs, field dominance, and intra-frame cadences that would meet broadcast QA. But it didn’t, doesn’t and mightn’t still. Such a pity, but hey, those are just technical sssh! that apparently has nothing to do with editing.

    Where does this version seem to fit and who is the prime beneficiary out of the gate? Apple is going to record some big numbers in downloads. At $299 a pop, its a no-brainer to load on whatever portable device might conceivably be appropriate. FCPX on the iPad, anyone? Why not?

    Its “iPhoto” ingest (as the images are analyzed and tagged for content) makes it very attractive for editors to start working and making decisions with media that they have never seen before. For unplanned, unscripted, unslated production, this will be a boon — think rapid turnaround news clips, or every student film ever made, every birthday party, wedding, frat kegger or cat-falling-off-a-tv-set YouTube upload. I’m sure that recorded media post production is entering a new golden age.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 7, 2011 at 3:46 pm in reply to: 32 or 64 bit Mac OSX for Resolve – or both?

    [Andreas Wideroe] “memory configuration and process-depth?”

    You should consult the Resolve configuration guide (“How to Build a Resolve” on the Blackmagic website. Resolve will not run in some circumstances if the installed memory does not conform to the recommendations for various platforms.

    As far as process-depth, I was really thinking about the conflicts that exist between some GPUs dealing with 10-bit and above, how threads are shared out among cores — if they are at all– and divisions between multi-threaded media-handling. LIke wouldn’t it be great if someone, somewhere could figure out how to multi-thread-process a Quicktime render?

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    April 6, 2011 at 3:52 pm in reply to: 32 or 64 bit Mac OSX for Resolve – or both?

    My understanding is that hardware-wise, the most fundamental component (besides the basic configuration of memory and process-depth) is CUDA processing, so at the very least, you are not going to get away without an appropriate nVidia GPU.

    A developer should step in and correct me here, but looking at the evolution of the product, it really looks like a Linux application shoe-horned into the Mac environment, so the 32/64 bit-ness likely isn’t a factor.

    jPo

    You mean “Old Ben”? Ben Kenobi?

  • Joseph Owens

    March 31, 2011 at 9:24 pm in reply to: Any way to composite an image (title) in resolve?

    Resolve is a color grade application.

    If you need to composite titling, maybe Final Cut, or AVID, or Premiere, or some other application might be more appropriate.

    jPo

    You mean “Old Ben”? Ben Kenobi?

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