Forum Replies Created

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  • Jon Shank

    February 27, 2018 at 9:53 pm in reply to: Using Dynamic Link with Twixtor

    That’s a link to this thread

  • Jon Shank

    February 26, 2018 at 11:51 pm in reply to: Using Dynamic Link with Twixtor

    I want to slow it down further.

  • Jon Shank

    April 4, 2017 at 6:38 pm in reply to: Adobe CS6 Camera Mapping Projection is Soft

    What settings do you prefer for Ray Tracing for good quality?

  • Jon Shank

    January 5, 2017 at 3:10 am in reply to: Frame Rates: Auto-Conforming and Slow Motion

    Thank you for the reply and the courtesy. I have been at the brunt end of that know it all but not actually help behavior for so long that I thought I was just being dramatic so I’m glad you pointed it out. I feel much less incompetent and can use your information in many future projects.

    I needed that kind of reply after a really rough night at my waiting job. Thank you Blaise and everyone else. Made my night ☺

    Jon

  • Jon Shank

    August 17, 2016 at 2:22 am in reply to: Mad Max Fury Road Frame Rate Manipulation

    Thank you all a ton!

    Richard you made that so easy to understand thank you very much man

  • Oh nice, thank you!!

  • If I did export at 60 like you said and wanted to do the frame rate conversion in AE how would you do that? Say 15 like in your example. Would I just speed it up 4 times in AE, render it, then put it back in the 60 timeline.

  • I have a camera that shoots at 120 and I know how slow motion works.

    I also know the actual frame rates it’s just MUCH quicker to use the simplified number as most cameras do in their menus. Strictly for practical typing purposes lol.

    Now say I had 60fps

    I just found this equation ehich would allow me to export at 23.976 instead of 60 to keep a cinematic look.

    X = Frame Rate you shot at
    Y = Desired frame rate look
    Z = Speed multiplier.

    First I would interpret my 59.94 to 23.976.

    Now say I wanted it to be mad maxy and look like it was shot in 21fps for that quick Strobey effect.

    X= 59.94
    Z=21
    Solve for Y.

    If I take my conformed footage and multiply the speed by 285% (59.94 divided by 21) it should have that under cranked look right?

    I’m gonna test this later today.

  • But it says he decided in post… Not during shooting

  • Jon Shank

    August 13, 2016 at 10:28 am in reply to: Mad Max Fury Road Frame Rate Manipulation

    Alright sorry for posting 3 in a row I’m on mobile and don’t see an edit post button. I tried to clean up my question here:

    So, it says in the quote from my first post that he decided in post-production to either slow or speed the frame rate.

    What frame rate do you think they shot in to be able to have the option to do both?

    I’ve like scoured the Internet and can’t find any consistent opinions on this.

    I’ve shot some test footage at 24fps and interpreted it to like 26-33 and get the nice sped up choppy effect. But if I decided I wanted to instead slow the action and still export it at 24 it wouldn’t be smooth slow motion cause the clip only had 24 frames per second to work with.

    So here is where I’m confused. If I wanted the option to slow down OR speed up could I just shoot the entire thing in 60 or higher?

    1. Would I be able to interpret it at like 70fps to get the choppy motion in a 24p sequence or would it not look the same as native 24?
    2. Would the 60 fps footage I didn’t alter the speed on look bad because of premiere frame dropping to get it to 24fps?

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