Jonathan Miller
Forum Replies Created
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I agree, only use images as large as they NEED to be. As well as bogging down AE to the point where it may not be fast enough to do even previews, if it does work, the extra resolution beyond what you need will cause the image to flicker.
Besides, AE can’t access more than 2 gigs of your 8 gigs of RAM.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
Jonathan Miller
October 10, 2005 at 5:06 pm in reply to: how much would the RAM increase AE’s performance?This is off-topic for the RAM discussion, but I just read that everything slows down to a crawl when you add two or three lights. Well, that would make sense, since the processor is then having to compute all of the lights and shadows. I don’t think that RAM would factor much in this sort of thing, but a faster computer probably would shorten the render times. Heck, I know it would having just upgraded from a single and dual 867 G4 to a dual 2.3 GHz G5. Man, what a difference.
Keep in mind that if you need to speed up your previews, then turn on draft 3D which will ignore all of your lights and camera depth of field. Turn it on when you’re done, or just need to see what things really look like.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
Hey Paolo,
stick with firewire capture. Using component input means that the DVCAM recording has to go through a digital to analog conversion, then an analog to digital conversion. It would be similar to taking a digital photo, printing it on paper, then scanning it back to a file for use in Photoshop.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
Are you running AE at the same time as Final Cut Pro, or any audio program that uses the firewire output or any AJA or Decklink card? If so, then the solution is really simple (at least for me and my AJA Io):
When you leave AE, click on your desktop before switching to the other program, and do the same when switching from that other program back to AE. Clicking on the desktop switches to the Finder and releases the card or FireWire output from whatever is currently using it. It’s one little extra step, but works for me every time. You should also be able to do the same even after getting the warning. Just get rid of the Quicktime message, click on the desktop, then click back on AE. Might take a couple of tries, but it should work.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
You could use CC RepeTile to do this. It will allow you to tile your still using several different methods. You can do a pan by keyframing the position of the original still, and then zoom in or out by keframing the original still’s scale.
You just want to keep in mind that it may take some very high “expand” values to get enough tiling.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
You could use CC RepeTile to do this. It will allow you to tile your still using several different methods. You can do a pan by keyframing the position of the original still, and then zoom in or out by keframing the original still’s scale.
You just want to keep in mind that it may take some very high “expand” values to get enough tiling.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
Is BetaSP so far gone that people don’t even understand the not-so-distant analog world?
I don’t have my PVW series decks anymore, but it’s always pleasant to turn on my UVW-1800 and it says, “Welcome to: Betacam SP” Makes me smile.
As for the postings here I, too have never heard of 3:1:1 and I’m very confused as to why Beta SP would be described in digital sampling terms. That’s like making apple juice with oranges.
The correct way to put things would be to say that 4:2:2 is more like BetaSP’s analog color bandwidth than DV’s 4:1:1 or 4:2:0.
Jon
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Check out Keywest Technology’s LogoSTAR.
https://www.mediaxtreme.tv/products/logostar/ls200/index.htm
It’s simple, standalone and just works. You can forget about it once you’ve set it up.
Should be under $2000.
You can put it as the last piece of gear in your broadcast chain, or just before any commercial insertion gear.
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
Would this tutorial help in any way?
Just thought I’d pass it along.
https://www.creativecow.net/show.php?forumid=1&page=/articles/dallos_matt/fire/index.html
Good luck!
Jon
TreeLine Productions
Fort Collins, CO USA -
Ryan, you can change the motion blur amount using the Shutter settings.
Here’s the info from the manual:
Adjusting the shutter angle for motion blur
Adjust the intensity of motion blur by changing the shutter angle setting. The shutter
angle is measured in degrees, simulating the exposure allowed by a rotating shutter. If you
are not applying motion blur, shutter angle has no effect.
The shutter angle uses the footage frame rate to determine the simulated exposure. For
example, typing 90 degrees (25% of 360 degrees) for 24-fps footage creates an effective
exposure of 1/96 of a second (25% of 1/24 of a second). Typing 1 degree applies almost no
motion blur, and typing 720 degrees applies a high degree of blur. By default, the shutter
angle is set to 180 degrees.
To set the shutter angle and phase for motion blur:
1 Choose Composition > Composition Settings.
2 On the Advanced tab, type a value for Shutter Angle.
3 In Shutter Phase, type a number (up to 360) for when you want the shutter to open
relative to the frame start (optional) and click OK.
Note: You can also change the shutter angle for a composition in the Render Queue
window. (See