Forum Replies Created

Page 1938 of 1940
  • John Rofrano

    May 28, 2008 at 2:10 am in reply to: How do I make an Environment Map for BLUE?

    Hi Dave,

    You Rock! CubeMapGen is da’ bomb!!!

    90 degree FOV was the ticket and with CubeMapGen I could see where else I went wrong. What I didn’t realize was that the images are reversed. It makes perfect sense now that I think about it because you are looking from the inside out. When I mapped my images manually I was actually mapping them to the outside of the cube so each image was backward when looking from inside the cube. Duh! Once I flipped them in CubeMapgen it all fell into place seemlessly.

    You are right. This utility makes it easy peasy. I have my first Environment Map working and it looks awesome. Thanks so much for your help. I can now build environments in Vue Infinite and use them in BLUE.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 28, 2008 at 12:58 am in reply to: HDV Capture

    Yes. HDV is surprisingly the same size as DV which is about 13GB per hour so 12GB sounds just about right.

    ~jr

    https://www.johnrofrano.com/

  • Where do you expect to see a timestamp? If you want to display the timecode of the file you can add a Sony Timecode FX to the media in the Project Media pool. This will display the files timecode in a window.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 28, 2008 at 12:32 am in reply to: exception error what do i do

    I would start by downloading Vegas Pro 8.0b and see if that helps (you are using 8.0a) It might not solve the problem but it’s always good to try on the latest version. It may be a problem that has already been fixed.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 27, 2008 at 6:56 pm in reply to: HDV Capture

    You should set your project properties to HDV 1080-24p (1440×1080, 23.976 fps) and use the HDV Capture tool.

    The term “capture” is really a misnomer. It is not “capturing” anything. It is simply “copying” the file from your camera to your PC. What you recorded on your V1U will be what is in the file on your hard drive. What matters is that the project properties are set to 24p.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 27, 2008 at 6:42 pm in reply to: Editing To BPM

    Not sure what you were doing in 7 but 8 has everything that 7 had. There are several things that you can do to work in a particular BPM:

    1. You can change the timeline ruler to Measures & Beats
    2. Also, you can go into the Project Properties and on the Ruler tab you can set the Beats per minute for the project
    3. Finally, you can go into Options | Preferences | Audio and check Import audio at project tempo

    All of these will allow you to edit in the BPM that you choose. You might also be thinking about Sony ACID which has a much stronger affinity with BPM to the timeline, but Vegas 8 can do whatever Vegas 7 did in this regard.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 27, 2008 at 4:37 pm in reply to: Environment Maps in Boris BLUE

    Peter, Thanks! I would have never look in the Render tab but it’s so easy once you know where to look.

    I’ll post a new topic for my next question. 😉

    ~jr

    https://www.johnrofrano.com/

  • It should be noted that when you render to DVD from an HDV project you must check the Stretch video to fill output frame size (do not letterbox) option. Otherwise you will get black pillarboxing on either side of your video because HDV 16:9 and DVD 16:9 are slightly different aspects.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 27, 2008 at 1:49 pm in reply to: 3 hard drives

    It depends on whether you are rendering to the same format as your source and if you process all of your video frames or not. If most of your video has no processing then Vegas will smart-render AVI and MPG source which is just a file copy. At that point having three drives really speeds things up considerably.

    But I agree with Danny, if you are color correcting or adding other FX that require processing time, (which for many of us is most of the time) or rendering to a different format (e.g, AVI to MPG, M2T to MPG, etc.) then your render will be CPU bound and disc I/O plays a very small part.

    The easy way to tell is to look at the disc activity light when you render. If it is just blinking on and off, then disk I/O is not your problem. If it is solid ON, then a 3rd drive will help.

    ~jr

    https://www.johnrofrano.com/

  • John Rofrano

    May 27, 2008 at 1:40 pm in reply to: audio lost after rendering from art of the track

    I’m not sure what could be happening with the audio. I assume some audio is present and then it cuts out? Double check that you did not add a volume envelope to your project and turn off the volume at some point. Play the exact same spot in your project timeline to be sure that the audio still plays.

    As for the black bars, this is because HD 16:9 and PAL 16:9 are not the same. You will have to crop the video events in your project to Match Output Aspect in order for the black bars to go away.

    ~jr

    https://www.johnrofrano.com/

Page 1938 of 1940

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy