Forum Replies Created

Page 1796 of 1940
  • John Rofrano

    March 30, 2009 at 10:54 am in reply to: Vegas 7 Question

    It’s just a simple mask overlay that you can make in Photoshop. Either make big white boxes on a black background and place them on a track above your video that is set to Multiply (Mask) mode or use transparent rectangles on a back background. Either way will achieve the desired effect.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 30, 2009 at 12:45 am in reply to: h.264

    > Is this the same thing that the AVCHD UpShift does?

    No. AVCHD UpShift converts your AVCHD *.m2ts files into HDV *.mts files. HDV is much easier to edit and the files and you can use them for rendering (i.e., they do not have to be proxies).

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 29, 2009 at 5:46 pm in reply to: h.264

    The lag in preview is typical with AVCHD. You should not see any lag after rendering unless your computer can’t handle the resolution. You said this was for the web so i assume you are not trying to render 1920×1080 but something much smaller. Is this the case?

    Try making a render using one of the Apple iPod templates under MainConcept AVC and see if that stays in sync.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 29, 2009 at 1:36 pm in reply to: h.264

    Not sure why the audio would be out of sync if it’s in sync on the timeline. I would try the Sony AVC or Quicktime Pro and see if it is any better.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 28, 2009 at 6:40 pm in reply to: Save Timeline?

    Not with just Vegas alone. VASST Ultimate S Pro is a plug-in that has an option to save all of your tracks, buses. etc. so that you can quickly start you project with the setup you want. You could also write a script to do this.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 28, 2009 at 3:15 pm in reply to: Vegas problem

    > Is it the AVS Video editor. I am assuming that this is Vegas 8.0 upgrade, correct???

    What web site are you looking on? AVS Video is a totally different company! Go to SonyCreativeSoftware.com and look in Purchase | Upgrades for the upgrade price from the version you have. If you have Vegas Movie Studio then latest is 9.0, if you have Vegas Pro the latest is 8.0. Go to their respective web pages to download the trial and see if it works with your camera footage.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 28, 2009 at 3:09 pm in reply to: h.264

    > Would you elaborate on your last two sentences? Especially the latter one; which lossless format?

    Sure. In the first sentence I was trying to say that if you use File | Render As… and look under the Save as type you will see MainConcept AVC/AAC (*.mp4) and Sony AVC (*.mp4;*.m2ts;*.avc) as types that you can render two. Both of these use the MPEG-4/h.264 codec. This will not be Quicktime format but it will be h.264.

    In the second sentence, by lossless format I am refering to codecs that simply compress but don’t throw any information away. Rendering Uncompressed will, of course, be lossless. Also the Quicktime Animation codec is lossless, as is Huffyuv and Lagarith but these two do not ship with Vegas and you would have to download and install them.

    So one solution might be to render as Quicktime Animation out of Vegas and then drop that into Quicktime Pro and render as h.264. This workflow will preserve the full quality coming out of Vegas and give you the h.264 file you want with Quicktime Pro.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 28, 2009 at 2:55 pm in reply to: Huge Project

    I assume a music video would have lots of tracks. HDV is heavy. One track can probably play back smoothly on a QuadCore but start layering tracks and using compositing modes and adding FX and it will start slowing down pretty quickly. That’s why we developed products like VASST GearShift that let you work with DV proxies and then swap the HD media back in before the final render. You’re pushing a lot of pixels around with HD and sometimes proxy editing is only way to get acceptable framerates.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 28, 2009 at 2:44 pm in reply to: Vegas problem

    That’s a brand new camera on an old version of Vegas. You might need the latest version of Vegas to get support for that camera. I would download the trial and see if it fixes the problem before you upgrade.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

  • John Rofrano

    March 28, 2009 at 2:39 pm in reply to: 3D Text

    > Is the movie “transparent” (like Vegas’ Transparent Text)? I.e., I can put images in subsequent tracks and see the them beneath the animated text?

    Yes, you have to make sure when you render them in the 3D Text application to use a codec that supports an Alpha Channel. This also means that the bit-depth of the video must be 32-bit not 24-bit. Uncompressed, and Quicktime Animation both support alpha channels. I use the Quicktime Animation codec for all of my overlay work.

    ~jr

    http://www.johnrofrano.com
    http://www.vasst.com

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