John Mayer
Forum Replies Created
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John Mayer
November 4, 2014 at 3:49 am in reply to: Premiere Pro 2014 new patch. Project Manager is a mess, what’s still and what’s gone??[Josh Weiss] “I’m pretty sure that cineform would be the new go-to codec for pc users. Yes, it is in an MOV wrapper, but I haven’t heard much about negative performance because of that.”
Ok, Lets check this, does Quicktime with compression set to none is lossless? The codec name is None (Uncompressed RGB 8bit) I presume it mean RGB24? or 8bit per channel?
The Gopro Cineform codec seems to be lossy from the description. MatchSource seems to only match the clip size but the quality slider doesn’t inspire me to signify it as lossless.
One annoying thing about .mov is it cannot be played by much video players and don’t generate thumbnails.
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John Mayer
November 1, 2014 at 6:49 pm in reply to: Premiere Pro 2014 new patch. Project Manager is a mess, what’s still and what’s gone??[Josh Weiss] “you aren’t stuck to these 3 codecs, you can make a preset in media encoder for whatever codec you like and export it from AME and import it into PP so you can archive to whatever codec you like”
I did tried to make a custom presets. Unfortunately it still a shady practice for me. The codecs that my movies use aren’t available for transcode, and everything from AVI container has no ‘match source’ options. Even with a custom settings in AVI, it ignore completely my transcode options and do as if I check copy sequences. The only thing that was remotely close to what I did prior to patch 2014.1, is Quicktime preset with match sequences and then it trim and reduce project size, but it use quicktime as container which is difficult to handle on PCs and I’m not quite sure if it a lossy compression.
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John Mayer
October 29, 2014 at 8:54 pm in reply to: Premiere Pro heavy Freeze spikes during rendering using CUDA mercuryIt a i4770k with 16gb of ram, and like I mentionned above it coupled with GTX680 Sli mode. After discussing about the situation with my employers, I decided to change my hardware and new equipment will arrive next week (not because of this reason, other reasons too). Will see if the problem still persist. Thanks for the help.
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John Mayer
October 29, 2014 at 2:36 am in reply to: Premiere Pro heavy Freeze spikes during rendering using CUDA mercuryIt have the same symptoms. I did a couple of presets and different codecs, and the symptoms differs from a codec to another. I tried with AVI lagarith and it was the one that was less harsh on the system, but still have system hang. Worst, switching to Mercury software renderer doesn’t seem to affect the choice I made, it have the same symptoms of CUDA rendering. I have to switch back to Mercury Software rendering inside PP to make it work right.
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John Mayer
October 27, 2014 at 7:41 pm in reply to: Premiere Pro heavy Freeze spikes during rendering using CUDA mercuryIt doesn’t solve the issue.
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John Mayer
October 27, 2014 at 6:40 pm in reply to: Premiere Pro heavy Freeze spikes during rendering using CUDA mercuryyes, I mean exporting. I don’t know if it because of the codec, I use mainly h.264 to export. I don’t use queue because I don’t have AME. It not the action that freeze the computer, but the rendering process, it start slowly then when it getting a bit deeper in the process, it start freezing badly, I can’t move the mouse at all until that spike goes away.
So every time I have to export, I have to switch the rendering engine to software Mercury engine.
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John Mayer
October 20, 2014 at 4:46 pm in reply to: Premiere Pro 2014 new patch. Project Manager is a mess, what’s still and what’s gone??I used many codecs, so I don’t ‘have’ specific codecs. I used to use project manager to trim and PP simply took the codec as is and remove unnecessary bits, which was a blessing for me, because it preserved 100% the quality of the footage for archiving which I could reuse later for various promotional items and medias, or simply re-output the movie to another format for other purposes that wasn’t initially planned for.
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John Mayer
October 20, 2014 at 4:31 pm in reply to: Premiere Pro 2014 new patch. Project Manager is a mess, what’s still and what’s gone??[Morten Ranmar] “If you transcode it is possible to trim clips including handles (see right side).
I guess if you include clips that are not used, they will be trimmed to the in and out points.”That’s my guess too. However, I don’t want to transcode to another codec, something that previous versions of PP did fine with trimming option. I don’t know much about those three codecs they offer. I know little about Quicktime and the others I just don’t know what they are. Really confusing.
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John Mayer
October 19, 2014 at 6:12 pm in reply to: Premiere Pro 2014 new patch. Project Manager is a mess, what’s still and what’s gone??Thanks Kevin but I already read the help page, but all it does it to explain in other words what the action do without further explanations or tangible examples in real life situations. How do I select trimming clips that are not used? What transcode do exactly? and how can I archive lossless like before? All I see is 3 codec but they doesn’t sound safe for lossless preservation.
If someone can point me to trim unused frames and archive lossless with same codec like it was before I’d be very happy.
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John Mayer
October 9, 2014 at 12:05 am in reply to: [RESOLVED] Red Giant Magic Bullet Looks ceased to work after updating PP to 2014.1 !!!!Thanks for that tip Todd!. I didn’t know about the shift key trick. And it worked!
Not entirely worked, BUT it has kind of made reset my pluggin installation. I still couldn’t made MBL working, but I noticed that an entire range of Red Giant pluggins were missing after the shift trick. So I uninstalled again the Red Giant suit, and reinstalled it.
And it work now! I can now load my project without missing pluggin errors!
Thanks again!