Forum Replies Created

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  • ok, I think I got you. Original color depth doesn’t matter, only when grading I must make sure that I do effects higher than 8 bits, is that what you mean?

    Other than rendering, I mostly render in H.264 codecs for Youtube. How can I make sure in Premiere I am rendering above 8 bits?

  • Thank you very much sir, these are great infos. Only, what did you mean to look for sharp spikes and how I solve the issue? it a confusing part because my histograms on my footage are either choppy (black lines everywhere) or normal. Mind you that I mostly use DSLR footage so maybe that could hint you about what kind of material I am working with (most probably are Quicktime movies with AVC with H.264 codecs.) But I often throw in the mix tapes from smartphones and goPro. Either way, I’m not certain if they are RGB or YUV.

  • John Mayer

    March 17, 2016 at 8:37 pm in reply to: looking to render with lossless codec and format.

    I don’t like the idea of using lossy codecs, even for your standards. The reason is I prefer to preserve as much of the histogram and quality intact for adding effects afterwards and to be on par with color correction. I don’t have problem to use high data rate codec really. I’ve been handling these for age. I have the equipment to handle it. My real issue here is I can’t find one that doesn’t shake the colors of the timeline footage.

  • That’s a good bunch of them 🙂 thanks a lot guys.

  • Do I need a specific filter to remove the vignette? I know that in Lightroom I can remove it by selecting my lens model and LR will take care of it, but I think it doesn’t work for clips.

  • John Mayer

    July 3, 2015 at 2:43 am in reply to: WTF?!?!?! 2015 does NOT PLAY AT ALL!

    had this issue not long ago, when I had CC2014. Turns out it was nVidia driver’s fault. I updated to newer driver and it fixed the issue.

  • Maybe changing the previewing clip size?

    check your clip setting:
    search and locate in your project bin, right click and chose Sequence Settings. Down the window ther’s a previewing codec, chose a less demanding codec (I chose I Frame) and you can set a lower resolution. I am working with 4k res so I lower at about 1080p resolution or lower.

  • I ended up with a different strategy since this one obviously was doomed to not work. At the end, I just made the mask animation, then move with the shape anchor point. Was less tedious than I thought it would be but still would have prefer if masked method could have worked first.

  • John Mayer

    November 20, 2014 at 5:01 pm in reply to: Confusion about – render using preview?

    I believe the thread has a bit drifted toward the use of preview during editing. I’m sorry if I wasn’t clear enough. The purpose of the preview in the timeline editing is clear to me, what is not clear is the final output through the export window where you tick using preview. For a long time I believed it was used to accelerate somewhat your renders, but I’m confused if it use the same quality of the preview in the timeline or it just borrow the preview to finish the rendered frames to a higher quality.

    But I believe since I don’t use the same codec for the final output as explained above it been re-rendered to a higher quality so it make the preview ticked box useless (and placebo)? It confusing because these options are still available when you do the changes.

  • John Mayer

    November 20, 2014 at 3:25 am in reply to: Confusion about – render using preview?

    Thanks for the prompt answer. So the preview is only useful when outputing the same codec of the preview setting in the timeline? It doesn’t accelerate the final footage or anything with special algorithm? (I know I might sound crazy but that’s how the tool tip sound).

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