Use the Layer map for the particle precomp.
Layer Map controls
By default, the Cannon, Grid, Layer Exploder, and Particle Exploder create dot particles. To replace the dots with a layer in the composition, use the Layer Map. For example, if you use a movie of a single bird flapping its wings as a particle source layer, After Effects replaces all dots with an instance of the bird movie, creating a flock of birds. A particle source layer can be a still image, a solid, or a nested After Effects composition.
To constrain the particle, I would probably make an inverted map of you numbers in a precomp, and then in the persistent property mapper, use that layer to set the life span of the particles born in the areas without numbers to 0.
Johnny Cuevas, Editor
Thinkck.com
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