rate = 2; //value in px/sec.
if (marker.numKeys > 0){
if (time > marker.key(1).time){
value - [0,rate*timeToFrames(time-marker.key(1).time)];
}else{
value;
}
}else{
value - [0,rate*timeToFrames(time-inPoint)];
}
You want to copy this expression, now twirl down your credits layer and open up the position property. Now press “alt” and click the stopwatch. That opens up the expression editor. Overwrite what’s there and paste the expression into the blank field.
“rate = 2; //value in px/sec.”
The top line of the expression controls the speed…ie rate. Adjusting the number(2) to a higher number will increase the speed of your credits. Too high and you will get jitter again, so try and keep it slow, particularily since you are using 24p.
Personally I find 24p to be bothersome as almost all fast movement just looks strobed to my eyes, just my 2 cents though.
Johnny Cuevas, Editor
Thinkck.com
“I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
—THOMAS EDISON on inventing the light bulb.