Depending on layers, effects, cameras & motion blur 1 hour might not be out of line. For example I created some opens (10 seconds) with faux reflections, cameras, lights, particles and effects-total of around 60 layers and the average render time was 38 minutes.
On an 8gig(6.5 available) system with 4 cores at best you are only going to be using 2 cores at 2gig allocation. You might want to drop the allocation to 1gig so you can use all your cores and leave a little more for the OS.
If you are working on setting up your project, I would render at draft quality and turn on Draft 3d(doesn’t render lights, motion blur). That might save your time during your previews.
Johnny Cuevas, Editor
Thinkck.com
“I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
—THOMAS EDISON on inventing the light bulb.