Forum Replies Created

Page 282 of 374
  • John Cuevas

    June 9, 2012 at 9:53 pm in reply to: Animating the path of a mask

    Did you turn on the stop watch for mask shape? To access this property, select the layer you have your mask and press “M” and then press the stop watch.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 9, 2012 at 9:42 pm in reply to: Shatter delay

    Since you are new to AE, I would strongly suggest you start here. The ones at video copilot and the series by Andrew Davis(from the COW) are both excellent.

    Also here is a link to Basic Shatter: Introduction to the Shatter Effect

    I am a novice at using AE-CS6 and just managed to shatter a picture. Now my question is: How do i delay the shatter effect so the picture will stay a few sec’s longer on screen before shattering ? It begins to shatter the moment i press the play button so i don’t really see the picture.

    Shatter is created when the force hits the layer and in the “force/wireframe” view you can see it’s already interacting with the layer(the force is blue, what your layer will shatter into is grey). Just twirl down “Force” and move it so it’s not smashing into the layer, key frame it’s position and it will explode the layer whenever you want. You can also move the force so it shatters your layer from different places, change it’s size…

    2- Can i make the video go slower (i mean the shatter effect) so that it doesn’t finish in just a few secs )

    There are 2 pretty easy ways to slow down shatter. Depending on how you want to slow it down you could twirl open they physics properties and play with either the viscosity(makes the what the pieces are moving through thicker) or adjust the gravity.

    The other method would be to Time Remap or use Time Stretch. To do this you will create your entire shatter animation. Press “Shift + Cntl + C” to precompose your layer and “Move All Attributes” into the new layer. This in effect bakes your layer as if you have finished piece of video. Unlike a finished piece of video, you can later open up your Precomposition and make changes.

    Time Remapping is pretty much what it says, you use keyframes to adjust the speed of a layer, faster/slower, speed up then slow down, go backwards. In your case you would want to slow down the layer, so first you would press “cntl + K” to open up your Comp settings and make the composition longer as you are going to slow things down and will need the comp to be a longer duration. Press “Ctnl + Alt + T”. When you do that you a time remap is added to your selected layer and a start and end keyframe are placed. What you would want to do is add a keyframe before you shatter and one after.

    Now to slow things down, grab the last keyframe and just move it down the timeline. If after your slowdown, you wanted time to go back to normal, you would grab the after the shatter keyframe and the last keyframe in the layer and move both of them at the same time. Here’s a link to a basic Time Remap Tutorial

    Finally, one other method would be to take your precomposed shatter layer, Go to Layer -> Time -> Time Stretch. If you want to slow it down, you use bigger numbers…so if you want it to play at half speed, your stretch would 200%(make the layer 100% longer…I know it seems backward).

    Lastly, after you use Time Remap or Stretch Time, you can grab the end of you layer and just stretch it to the end of your composition, or just press “End” and then press “Alt + ]” to move the end of the layer to the Current Time Indicator.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 8, 2012 at 5:58 pm in reply to: Video Wall on After Effects??

    You are watching a tutorial for Motion and are having trouble understanding why it doesn’t work in AE? Have you done a search for video walls and AE?

    https://library.creativecow.net/articles/fischer_john/video_wall.php

    CREATING A 3D VIDEO WALL EFFECT IN AFTER EFFECTS

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 8, 2012 at 1:32 pm in reply to: Applying random transition to multiple layers???

    I think the best approach for this would be an expression. I searched the forum over there and didn’t find something that I could adapt for your needs, so post over there and one of the guys there should probably be able to come up with a solution for you.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • As far as I know and from the description of your project, no AE will need to render and keep track of all of that video, even when it’s not on-screen in your final project.

    You could render the 3 precomps of the 9 videos into 1 video. That may speed things up a bit, though you lose the flexibility of being able to change things quickly.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 8, 2012 at 11:52 am in reply to: Avid 6 into AE CS6

    You can check out this tutorial on the COW showing the ProImport, to make sure you haven’t missed any steps.

    Did you AMA some of the media into Avid? If you did, I would think you might have to transcode it into a new sequence and then create the AAF export.

    I haven’t tried out ProImport in CS6 yet, but I’ll run a quick test when I get to work and see how it turns out and report back.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 7, 2012 at 6:43 pm in reply to: Color-Changing Solid Background–How?

    And the lesson here…there’s multiple ways to skin any cat in AE.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 7, 2012 at 5:07 pm in reply to: Color-Changing Solid Background–How?

    Since you are new to AE, I would strongly suggest you start here. The ones at video copilot and the series by Andrew Davis(from the COW) are both excellent.

    But to help you get started, create your new composition and place a comp size solid(cntl + y) into it.

    Now add Effect -> Generate -> Fill. Choose your starting color and press the stopwatch to set your first keyframe. Move the end of the composition, click the color swatch and pick your ending color. AE will automatically add another keyframe.

    Press U and you should see both keyframes.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Probably the easiest way is to use the File -> Collect Files option. Project will save and create a folder with all your assets. Grab the folder and move it to the new computer.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 7, 2012 at 11:59 am in reply to: Making an asset a particle

    There is more functionality if you have access to Trapcode Particular when it comes to custom particles, but you can use CC Particle World.

    Take your finished dollar bill animation and put it into a precomp, drop that into your main composition and turn off it’s opacity. Create a solid, and add CC Particle World and twirl down “Particle”. Change Particle Type to “Textured QuadPolygon” Now your texture layer is availe and change that to your money precomp. Now just adjust the rest of the Particle World settings and Make It Rain!

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

Page 282 of 374

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