Joe Burke
Forum Replies Created
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Hi John,
I was able to get this to work by doing the following.
– set the opacity to 0%
– Start=0
-Offset=0
– Keyframe the End from 100% to 0% then back to 100%
See attached AE file.
Is this want you are wanting to do?
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Typically, I find that this means there is a licensing or registration issue. I would make sure that you have your serial number put into particular, or if you are using RG Application Manager verify that it is activated there. RG is also changing their login process through Maxon, so it could be attributed to that as well.
Best of luck!
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Joe Burke
February 8, 2021 at 3:57 pm in reply to: trapcode particular ~ how to make a particle emit a folder full of photos?Hi Michael,
Thank you for that clarification, I am not using the RGTC 16 so that is good to know.
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Joe Burke
February 6, 2021 at 11:47 pm in reply to: trapcode particular ~ how to make a particle emit a folder full of photos?Hi
First, take all of the photos and put them into a composition all lasting 1 frame each.
Second, using either a custom Sprite or Textured Polygon. The difference is how they face the camera. A Sprite always faces the camera rather than a Textured Polygon does not always face the camera. This can be found under Particle>Particle Type. In the drop down you can choose either particle type, which ever support your desired out come.
<font face=”inherit”>Third, under Particle>Texture select your pre-comp that holds the photos (made in the first step. be sure that </font>photo comp is nested inside of your main comp but not visible)<font face=”inherit”>. Then, select the desired time </font>sampling, possibly random still frame.
If you are looking for the effect in the video, I would use a box emitter to do so and have the particles emit on the right and use wind to push then across the comp window.
If you want a fountain effect, look at a point emitter and change the directionality settings to meet your desired effect.
Hope this helps.
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Thank you for sending me this information.
I am little stuck, not sure if you can shed some light not this.
I have a layer (which is a flower) with 2 position key frames, moving the flower from left to right.
I am applying this expression to the Anchor Point to move the flower based on a fractal noise layer, as it moves across the composition.
x = thisComp.layer(“Gradient”).sampleImage(transform.position, [2,2]/2, true, time);
however, this is kicking back an error “expression result must be of dimension 2, not 4”
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Thank you for your thoughts. It seems that Red Giant will take advantage of any attached eGPU as long as AE is set up to do so, however, there are many mixed reviews about how AE preforms with eGPUs.
The memory upgrade is at the top of the list.
Thanks!
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Hi Kalleheikki Kannisto,
This is an interesting idea, motion path for each flower. Thank you for your thoughts.
Best,
Joe -
Thanks Dave,
Interesting that you say luma matte. I am actually working on creating a LM. Basically I have many rectangles of all different shapes that are black. I want to fade them out randomly to reveal white. Just was not sure if there was a simpler way of building a random fade down without going through and key framing each layer.
Thanks,
Joe