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Fractal noise to displace position of layer
Hi all,
I am attempting to affect the position of a layer based on a layer of fractal noise. The layer is keyframed to move and I want it to be affected by the fractal field, much like particles in particular.
Is something like this possible? and how might I go about achieving this?
I attempted to use Displacement Map, however, it effects the look of the layer by warping it.
Thanks!