Cheers for the input guys.
So, to my understanding, with my system (GeForce5200, 2.4GHz p4 – 3GHZ by next wk – 2GB RAM, WinXP32) It’s probably not really worth using OpenGL unless I have LOADS of 3d layers, lights and cams?
I mean, I switched between orbiting camera realtime with Adapt res vs OpenGL and there wasn’t really much difference in speed and the OGL just took off anti-alaising, plus scrubbing the playhead took a while to refresh.
With a Quadro FX or similar then, does it in fact act as somesort of hrardware acceleration for AFX? Does it free up more power for the processor to handle other stuff when using OpenGL, hence speeding up RAM prevs?
So, I’d need a pretty good GFX card to see some noticable difference using OGL I guess..I’m a bit limited by my motherboard at the mo, but hopefully soon a new system will be a poss and I’ll make sure it’s upto spec (I’ll probably be back for advice then!)
The other thing – what are people’s opinions on the 3GB switch? I don’t know whether to opt for another 1-2 gigs RAM… (It’s Dual-Chan DDR400)
Thanks.