Jim Giberti
Forum Replies Created
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Jim Giberti
December 5, 2011 at 9:40 pm in reply to: Compressor 4 (Not Responding) everytime I drag setting to a jobJust had the same issue when doing a few versions of a project for output. I’m mastering everything to Pro Res and then just dragging those files to Compressor. I noticed that it took a few attempts to get the file to “stick”. I simply repeated the task a few times and assumed it was my issue or a sluggish response from a lack of available RAM.
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I’m in the middle of what I thought might be a “FCP X baptism by fire” period and I’ll share share a bit of my/our sense to date. I’ve got seven 30 second TV spots and a short promo film in the project browser so far and X loads them pretty quickly, but I’m already concerned about managing events and projects as preloads…definitely moving to Event Mgr X as soon as I get this stuff out.
Still no crashes after several heavy weeks, but the “no undo” bug has got to be fixed immediately. It’s bitten me twice. Running out of RAM (16 gigs) obviously undoes the unlimited undo concept, and with no warning of such and no RAM purge, Apple seems to be missing a big WTF issue.
I’ve been working on some long term heavy editing and design spots and a couple of “gotta be on the air in 48 hours” stuff. X has been great in building different versions and testing looks really quickly, great for TV graphics, very fast assembly for a lot of stuff.
Have had a few, “I really don’t want these clips connected to anything” moments that I’ve had to work around (easily enough).
I guess to this point (maybe a month and a half) I like it more than I don’t.
Maybe the most salient point I could make given the short sample time – for something I’ve been learning on the fly, the work has been done faster than the same if I were working in 7, and with more time to experiment and develop ideas.
So in that regard, for me, that would suggest good things in the future.
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FWIW, been running X on an i7 10.6.8 for weeks of heavy 14 hour days and it hasn’t crashed once.
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After 11 years of FCP and Media 100 before that we’re a little over a month into X and really enjoying it.
Just finishing our third TV campaign with it and a short film. The speed is absolutely great for this type of work. There are so many things that X does faster than 7, it’s too bad that they’ve gotten lost in the focus on the things that are missing. ColorSync is one of them but that’s another discussion.
Anyway, we’re liking X enough that we’re porting over a few unfinished spots that were started in 7.
By the way, about 5 weeks in and not a single crash yet.Hardly perfect – it really needs some kind of RAM purge function (ie Motion) pretty immediately for instance, and a laundry list of other things I’m noting – but as a first incarnation it’s pretty slick.
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[Frank Gothmann] “The most ludicrous thing of recent weeks is people starting to call Jobs an artist. Get real and grow up!
“Really, this is grown-up talk?
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Jim Giberti
November 5, 2011 at 7:25 am in reply to: Where Does Final Cut X Store The Optimized Media?Check and see if the media is already Pro Res. X will remove the option if it sees that it’s optimized. Another way to check is to right click a clip in the Event Browser and select Transcode from the pull down. If Optimize is grayed out then it’s seeing it as Pro Res.
Had this happen once when importing folders and didn’t realize one was already transcoded from fcp 7.
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Exactly Craig. We’re seeing an advancement, not a retreat or capitulation.
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Aindreas, I don’t mean to sound pollyannaish, but you seem so fearful and hopeless about this.
In this instance, the old axiom of other doors opening is certainly also true.
For instance, if we simply don’t need Mac Pros going forward (which I’m sure is in the immediate future) and the dawn of TB represents the beginning of a more modular system (of iMacs, mac Minis, Powerbooks, large screens and peripherals) that is faster and more powerful while also being more flexible – how is that a bad thing?
I’m not talking about the EOL thing, and the industry needs are long established. I’m talking about the advent of an advancement in computing and user experience from a company built on a visionary foundation.
But regarding Color and STP. Color was an old program (by new standards) and I completely understand why they wouldn’t invest in creating a new 64 bit version of something not pivotal to their future. It was never well implemented with FCP, the interface was not Apple at all.
STP was simply a prosumer audio tool that lived in the nether world of a real DAWs and internal audio mixing. You can do much better audio right now in FCP X than you ever could in STP.
Once you get into (at least once I got into) FCP X you begin to see how powerful and, yes dare I say it, fun it is to work with. I like fun. Creative should be fun. And it is, in fact, only going to get better.
Mistakes and frustrations aside, there are a lot of opening doors right now too. It’s not all apocalyptic.
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Hey Jeremy, this is good because it helps me to test things out and think through more scenarios.
[Jeremy Garchow] “but it still doesn’t allow the visual organization of tracks that some of us miss if the underlying clips don’t extend the entire length of the timeline. Also, the clips inside the compound will take on the Role of the compound, which could also cause problems for export.”
Two thoughts –
It’s definitely not a replacement for tracks but a way to use Secondaries w/ CCs to emulate them for visual reference. They can be any length but still provide visual “bins” to edit into that will not be bumped up or down by other clips edits, keeping them easy to see in a complex edit.
I’m not considering Roles in this scenario as they’re specifically about exporting stems and I’m looking at this as the way to do audio post within X.
[Jeremy Garchow] “Then there’s the problem of changes. In your example from the other thread, if a change came to the timing you’d have to move all those SFX back in the secondary by hand as there’s no relationship to those SFX and the rest of the timeline anymore. “
Isn’t that the point though, the ability to have those things unmagnetized like in fcp7?
In cases where you want things “affiliated” with the Primary, then you’d either use Q directly or keep those clips as CCs in which case you Command/Shift/G, and all the clips inside return to their clip associations, make your timing shift and hit Option /G.
It’s definitely about creatively using CCs and CCs within Secondaries.
[Jeremy Garchow] “Also, I think this workflow assumes there’s going to be a music or any other track that is the entire length of the timeline (or most of the length). That might not be the case for all of us. To be specific, if you look at your screen grab and the timing of “gshairlights” changes, that means the SFX “f16″ is now going to be out of sync, as will the rest of the clips in that secondary.”
I definitely didn’t intend for the music bed or any full length clip to be mandatory. It was just the example I showed there. I don’t see why any other arrangement wouldn’t work. Regarding the SFX, I just dropped those in to show how you can use the Secondary without CCs as a virtual track. If I’m doing any FX in this regard I’m going to want them on an individual “track” connected/locked to their clip AND I want to EQ and add FX to them individually, they don’t have any sonic similarity the way that a series of voice clips would obviously.
They can still be gathered and organized into CCs though and then broken up as needed to move anything individually.
[Jeremy Garchow] “I think your example is really awesome if everything is locked, but that means you can’t really give a rough mix until the very very end. I wish my clients understood this, but changes come heavy and fast where I’m from so having everything working cohesively is essential”
So, I’m not seeing it that way at all…everything locked that is. Just the opposite.
Lock the things you want locked, float the things you don’t in moveable Secondaries with or without CCs inside and use CCs to organize connected clips that may need to be quickly opened adjusted. -
[peter dunphy] “Jim, your thread about the audio capabilities for FCPX has given me great hope.
“There is hope Peter. A few days more of experimenting with things and it’s still looking good. Have you spent anytime in X yet? I’d be glad to answer any questions with what I’m doing so far.l