Forum Replies Created

  • Jesse Koepke

    March 2, 2014 at 10:29 pm in reply to: Project Manager won’t conform C300 audio

    Hi Harry,

    Hmm, I’m not sure why it’s doing it with MP3s. I ended up exporting the audio in timeline as a WAV and replacing the original MXF audio with it. Maybe try doing that?

    Media management with MXF footage is a bit of a hassle, I’ve found. Hopefully Adobe and others will figure out a good way to do it, but for now I’ll probably just transcode my footage to ProRes.

  • Jesse Koepke

    May 8, 2013 at 5:22 pm in reply to: Ingesting with Prelude CS6

    Hey Danny,

    You may have figured this out, but to get four channels of audio on your transcoded files you have to set up a preset in Media Encoder. Make a new ProRes preset (or whichever codec), then in the audio tab change the Channels from Stereo to 4 Channel.

  • Jesse Koepke

    April 26, 2013 at 3:25 pm in reply to: How to archive footage ingested natively?

    The workflow I’ve thought of since is to review all footage after a project is finished in Prelude and do one of the following.

    If there is footage we want to save as broll in our library, we will export them as ProRes 422. If there are interviews we want to save, we will export as ProRes with 4 channels of audio. It took me a while to figure out how to export multiple channels, but to do it make a new preset in Adobe Media Encoder, and under the Audio tab you can set how many channels of audio to export. Change from stereo to 4 channels.

    It adds the extra step of reviewing and transcoding footage after a project is done, but this way we will be able to organize and search our library through Finder.

    Anyone else have thoughts or ideas?

  • Jesse Koepke

    March 25, 2013 at 5:14 pm in reply to: Project Manager in CS6 won’t trim clips

    No, I just had the three angles and the individual song mixes in the project.

    An interesting note is that I had Premiere media manage the project (all 350GB), and then I opened the media managed project and managed that project—and then it trimmed files correctly. So I guess there must have been something in the original footage that didn’t read right? Final Cut Pro 7 used to have a problem like that, where the footage had to have reels assigned.

  • Jesse Koepke

    March 21, 2013 at 4:51 pm in reply to: Project Manager in CS6 won’t trim clips

    The concert was cut manually. That’s an interesting note about the multicam, though. It’s a shame there isn’t a way to collapse the multicam and just archive the active angles.

  • Jesse Koepke

    March 20, 2013 at 5:56 pm in reply to: Project Manager in CS6 won’t trim clips

    Anyone have ideas for this?

  • Jesse Koepke

    March 19, 2013 at 9:38 pm in reply to: Project Manager in CS6 won’t trim clips

    I didn’t use any other assets besides the three angles, so the Remove Unused Footage was grayed out. For good measure, I threw a few random clips in and then selected Remove, but it didn’t change anything.

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