Jeremy Allen
Forum Replies Created
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….or you could rig up some sort of turn table to spin you around, keeping the camera locked in place. This would make the shooting part easier, and may even make matching easier if the turn table could spin at a constant rate. There was a tutorial on the cow a while back that touched on some of that concept. I’ll post it if I come across it again..
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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Sorry Richard, I misread your post. I was thinking along the same lines as Alejandro, in the sense of making a duplicate of the footage to cover the original whenever the billboard is completely obscured. Would that work for you?
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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Maybe I’m missing something, or it’s not that big of a deal to you, but even though the billboard is fully obscured, wouldn’t there still be a few frames when the large vehicle is covering and uncovering the billboard? If I understand your situation correctly, it seems like it would be weird to completely turn the mask on and off, unless the car passes so quickly that you wouldn’t notice the sudden change anyway.. just thinkin..
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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It might also help if you make sure your keyframes are all linear instead of bezier (any sort of ease applied).
Right click on your keyframes and select keyframe interpretation. You can also set a preference for all spatial keyframes to be linear by default.
You may already be doing this, but what you describe seems like a good situation for parenting the camera to a null… This way you can dolly along the pictures by keyframing the null, and then truck in and out by keyframing the camera’s position. Then you have steady speed from the null and more flexibility with the camera.
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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This may help as well> I seem to remember him tracking a slight push-in on this project, but i could be wrong.. I didn’t have time to watch the whole thing again…
https://www.videocopilot.net/tutorials.html?id=86
Hope it helps..
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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You’re probably getting the gist of it by now, but I thought this quick tutorial on the subject might help cement your understanding..
https://www.videocopilot.net/tutorials.html?id=51
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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Since you’re able to shoot this yourself, it might help to shoot the scene during the day and at night. Maybe shoot it just before dusk before most of the lights are on. Then do some “day for night” color manipulation, and mix it with the night time shot for the lights on… Obviously the trick would be getting the same framing for both shots, but it could be done with proper planning, or maybe spend a few hours at the location with a locked off tripod.. And I like the previous idea of bracketing the exposures for more flexibility in the final composite.. just a thought.
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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Jeremy Allen
April 18, 2008 at 6:39 pm in reply to: Big / Difficult project for a newbie – advice pleaseNice suggestion Brian… Good way to think creatively and see the solution from the other side of the fence. I think part of the art of doing all this stuff is figuring out the best way to work with what you have, and that seems like a great solution.
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8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore G5 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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Jeremy Allen
April 11, 2008 at 9:34 pm in reply to: AE CS3 – WIN XP – 8GB RAM – 4 CORE CPU – what settings ??I read an article that said Adobe isn’t doing 64bit CS4 for Mac because Apple told them to build everything on Carbon, and now Apple has moved on to Cocoa. In order to port over to Cocoa, Adobe would have to change over 1 million lines of code, and they can’t do that by CS4… I don’t know how true any of this is, just something I read on teh Interweb.
8core MacPro, 3.0 GHZ, 10GB RAM, OSX 10.5.2
DualCore 2.0 GHZ, 2GB RAM, OSX 10.4.11AE7 on both for now.
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Jeremy Allen
April 2, 2008 at 5:56 pm in reply to: Is it more efficient to remove unused masks or other elements?Someone else may have more detailed advice, but from what I’ve gathered, if it’s in the timeline, AE has to think about it and keep up with it throughout the entire process from creation to final render. I’m not sure how much those masks will affect the render time, but I always think the more you can get rid of, the better.