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Is it more efficient to remove unused masks or other elements?
Hello all
I have a project that I am currently working on and even though everything is going great and I have no problems, I have a question about it.
I have been using the auto trace feature to create “areas” that I am filling with a color. The thing is there are masks that are not being “colored”. These masks are usually surrounding multiple masks that I am coloring.
I am wondering if I should remove the “unused” masks for a more efficient render time. These masks aren’t really being used and they won’t be missed, but if they slow down render time then I would like to remove them. Is there anyone who knows whether or not “unused” items in a comp will impact render times?