Forum Replies Created

  • A work around I use all the time if rendering is unstable is to render out PNG sequences.
    If your computer craps out on frame 1200, you don’t lose the entire .MOV. All you have to do is open AE back up and start your render beginning at frame 1200. When it’s finally done, you can import the PNG sequence into AE and then render just the PNG sequence as a .MOV.
    Another advantage to this is that you could render your PNGs with alpha. That way you could render a few different types of effects onto individual sequences, bring them all into AE, layer them all on top of each other, and then render out a single Effects Insanity .MOV.

  • Jay Brown

    October 25, 2017 at 3:12 am in reply to: Disappearing ScriptUI elements in docked panel problem

    Did you have any luck figuring this out?? Running into the same problem

  • Jay Brown

    October 24, 2017 at 6:09 pm in reply to: Scripting: Retrieving Label Color from Preferences

    Sorry I missed this and thanks so much for the reply Xavier!
    Took me a while to figure it how to search .txt file but finally got it working.
    Ended up having to remove the first two Fs from the string, then go through and convert just the quoted letters to HEX, add the sections back together and then convert the new completed HEX string to RGB from my purposes.
    Really odd how they don’t seem to want you recalling the colors ha

  • Jay Brown

    August 1, 2017 at 11:08 pm in reply to: Scripting: Retrieving Label Color from Preferences

    Ahhh, okay I’ll give that a try
    The one time I need getPrefAsString and it only doesn’t work for this specific setting x_x

  • Jay Brown

    July 28, 2017 at 2:01 am in reply to: Scripting: Retrieving Label Color from Preferences

    I ran a few tests and it seems as though getPrefAsString() imports anything surrounded in quotes fine, but struggles with characters outside of quotes. Sort of makes sense, in that whatever is in quotes is considered a string, not sure why it still retrieves some additional data though.

    Still looking for a solution. Not sure if savePrefAsString() could be used to add quotes to the existing pref text document or something like that, and then try to retrieve the string again? TBD!

  • Jay Brown

    September 6, 2016 at 2:49 am in reply to: Minimize Effect in panel via Script

    Dang! Thanks for the reply Dan 😀

  • Jay Brown

    June 8, 2016 at 3:02 pm in reply to: Detecting Vector Art Layers in ExtendScript

    Thank you Dan, it works perfect! I haven’t ever used split before, that’s brilliant.

    It seems like there should be a way to access the metadata in the Project Panel. In the Project panel the AI and EPS items Type category has “Vector Art” listed. Is it possible to read the project item’s Type category?

  • Jay Brown

    May 27, 2016 at 11:02 pm in reply to: Adding a [x, y, z] value to an [x, y] value

    It works like a charm! You are an absolute legend!

    Originally I tried .length and length() on oSet and kept getting errors, I didn’t even think about trying it on the value itself. I finally get now too how the (value instanceof Array) works!

    thank you so much,
    -Jay

  • Jay Brown

    May 27, 2016 at 10:33 pm in reply to: Adding a [x, y, z] value to an [x, y] value

    Thanks for the response Dan!

    Sorry I should have fully explained what I’m trying to do. I have a 3D Point controller on a Null and I’m trying to create an expression that works universally for whatever property I add it too. For example the 3D Point values are [25, 50, 100].
    If I add it to rotation the value would be [25]. If I add to the scale it the value would be [25, 50]. If I add it too a 3D point the value would be [25, 50, 100] and so on.

    This is what I started with:

    oSet = thisComp.layer("Controller").effect("Offset")("3D Point");
    value + oSet;

    Is there a way to tell the property to ignore the extra value?

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