Jason Rouleau
Forum Replies Created
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Did you put the layer with the 3d stroke in a pre-comp?
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Ok, well I’m going to try and make this as visual as possible.
A = original video layer with your actor.
B = layer with your 3D stroke applied to it. Pre-comp it as well (have the 3d layer in its own composition)
Here is what the timeline should look like
B — 3d stroke layer, BUT you apply a mask on the parts that SHOULD be in front of the actor. THat way you will bits flying in front and others that dissapear behind him.
A — Original Video Clip but with your actor rotoscoped out. Basically he will appear ON TOP of the 3d stroke
B — your full 3d stroke
A — Original video clip with no alterationsI know there is a 3d ribbon tutorial around here somewhere. You might want to check it out, they might have a different approach than mine.
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Ok, well I’m going to try and make this as visual as possible.
A = original video layer with your actor.
B = layer with your 3D stroke applied to it. Pre-comp it as well (have the 3d layer in its own composition)
Here is what the timeline should look like
B — 3d stroke layer, BUT you apply a mask on the parts that SHOULD be in front of the actor. THat way you will bits flying in front and others that dissapear behind him.
A — Original Video Clip but with your actor rotoscoped out. Basically he will appear ON TOP of the 3d stroke
B — your full 3d stroke
A — Original video clip with no alterationsI know there is a 3d ribbon tutorial around here somewhere. You might want to check it out, they might have a different approach than mine.
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pre-comp the 3d stroke layer
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pre-comp the 3d stroke layer
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easy.
If its twirling around a person, animate the stroke so that it twirls. Then dup your original video layer over everything and cut out your actor so as to be on top of the swirl. Then dup your swirl again and mask in the parts where the swirl flies in front of him.
It’ll be long and tedious, but it works
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easy.
If its twirling around a person, animate the stroke so that it twirls. Then dup your original video layer over everything and cut out your actor so as to be on top of the swirl. Then dup your swirl again and mask in the parts where the swirl flies in front of him.
It’ll be long and tedious, but it works
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Basically, click on your head layer.
Then press M
the mask twirly will drop down with the mask shape option, click on the stopwatch and go through the timeline adjusting your stuff as you go along, creating keyframes, thus animating your mask.
Thats the short and sweet of it.
Oh and you may want to feather it out a bit, so click on the head layer and press F. That will take out the hard edges
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Jason Rouleau
September 12, 2006 at 11:58 pm in reply to: Tracking motion and applying the path to a maskThanks I’ll try it out
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Trust me, I really appreciate your help 🙂
I just happened to stumble upon the work around