Yes particular is the way to go. Some parameters would be:
Particle emitter from a point. Emit a few hundred then turn it off.
Velocity is pretty fast.
Change the opacity over life ramp from none to on about halfway thru(Life of particle about 1 sec or less)
Opacity of the particles should be down. Size is up. I think the type of particle would be good as a cloudlet, maybe faded sphere.
In the physics settings, I’d add some turbulence under the air settings. Also add some air resistance for realism.
Those settings should get you somewhere close.
Have fun!