Forum Replies Created

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  • James_j

    September 14, 2005 at 4:13 am in reply to: Blurred video. Video card too weak?

    To add to Gary’s response:

    Video *always* looks blurry on a computer. Burn a DVD and take it to a cheap DVD player on a cheap TV. It will look fine.

    It’s not just the video card, it’s also the progressive scan monitor.

  • James_j

    September 14, 2005 at 4:10 am in reply to: audio bleeps and glitches with wave hammer

    FWIW, we always use Wavehammer on *tracks* rather than the Master bus for this reason.

  • James_j

    September 14, 2005 at 4:07 am in reply to: vegas

    >under a light with a pink suit

    Why would a light be wearing a pink suit?

  • James_j

    September 14, 2005 at 4:05 am in reply to: Another (possibly) stupid question

    Maybe I’m missing something. But what’s the point?

    First, why would you scroll from bottom (the end) to the top (the beginning)?

    Secondly, Since they paid big bucks for those invitations and the paper they’re printed on, why would you try to mask out the paper and preserve the thin fonts?

  • James_j

    August 20, 2005 at 5:54 pm in reply to: OT: Ramifications of a system w/o a C: drive

    This has been a ‘feature’ of the Windows OS since the beginning. If it sees any other drives during install, it gives them letters _before_ the system drive. 🙁

    But it makes no difference. Install paths should be checked carefully _anyway_. And few WinXP-era apps go to C: without asking. We’ve got several machines here that don’t have C: system drives, and it makes no functional day to day difference.

    I’d like to see Windows abandon the 24 drive letters anyway and use user definable labels.

  • James_j

    June 6, 2005 at 10:09 am in reply to: Pictures different on Monitor then TV?

    Whichever app you use to edit your stills should have gamma correction available. e.g. In Paint Shop Pro 9 it’s under Prefs>Monitor Gamma. With my Nvidia card I have it set to 1.27, but ymmv.

  • I have no idea what the correct answer is, if there is one.

    But rather than pull out those last few precious hairs, I’d just do a work-around. Render out a 30 or 60 second full frame animation (uncompressed if necessary), and use that.

  • James_j

    May 18, 2005 at 8:15 pm in reply to: “Normalized” audio

    No question – you can’t get rid of the background on the _really_ quiet stuff. But if you went to the trouble of mic’ing someone there’s a good chance you want to hear it regardless, and that’s where Wave Hammer comes in. You’re not really compressing; you want it to level out the volume with a volume maximizer. Kind of the opposite of compression.

    I’ve never heard the ‘breathe and pump’ from WH, another reason to use it instead of normalizing or compressing.

    I *have* heard distortion sometimes when a clip is wave hammered twice.

  • James_j

    May 17, 2005 at 8:11 pm in reply to: “Normalized” audio

    Different topic, but why are those FX still all on by default? Are any of them useful?

  • James_j

    May 17, 2005 at 3:45 pm in reply to: “Normalized” audio

    Yes, it does. But wait. Do you mean Vegas ships with no audio compressor at all? I guess I wouldn’t know as I’ve always had SF with it.

    No, this is too important to not investigate since it’s much too useful a tool and Premiere must ship with one. But the following link clearly says Wavehammer’s included with Vegas6. Whew!
    https://mediasoftware.sonypictures.com/Products/showproduct.asp?PID=965&FeatureID=8187

    Um. Or does it? It says ‘Wave Hammer surround’. Now I’m more confused than ever. Be real nice if someone without SF installed could chime in here and clarify if stereo audio compression is included in Vegas.

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