Jack Hilkewich
Forum Replies Created
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We will be shooting the tests soon, I will post some stuff when I start on it. I have been doing some tests on some stills and making the simulated army and it looks pretty good so far but matching grain , etc. will be the real test with the HD video. Thanks!
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Hey thank you both, this is awesome! I don’t use expressions all that much, my little brain and math don’t get along that well.
I tried it like you said and the problem was that I used footage that was 720 X 486, which threw it all out of whack for size. I ended up creating a new comp at a small size brought in the footage scaled it down pre-comped it then brought the pre comp into the dot comp and replace the layers.
I will use this definately!!!! Thanks alot!
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Hey thank you both, this is awesome! I don’t use expressions all that much, my little brain and math don’t get along that well.
I tried it like you said and the problem was that I used footage that was 720 X 486, which threw it all out of whack for size. I ended up creating a new comp at a small size brought in the footage scaled it down pre-comped it then brought the pre comp into the dot comp and replace the layers.
I will use this definately!!!! Thanks alot!
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oh, so you want to do it the simple way,
I never even thought of that, way to go!
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Thanks a lot guys, I will try this!
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“with clean plates- generally the first thing to do when doing rig removals is to generate a clean plate (or at least a clean area of whatever the tracking marker is attached to) – then track it in. if you’re using a still and tracking that in, you’ll need to add noise/grain to match the moving footage. you might also need to add the camera blur back in… and hope you don’t have lens distortion”
Do you mean that before we add the markers we should shoot some video of the area we are going use? We are going to do a battle scene re-enactment in an open field. There probably won’t be any buildings around to use as natural markers. The shot will probably be hand held as well. I am unsure how to generate a clean plate if the shot will always change. I am VERY VERY NEW, so things that seem simple to you are often over my head but I am learning.
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No I didn’t but I will try that. Thanks!
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I searched the archives and found Brian’s answer. I guess it should be search first, then ask .
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I think you have to render out the sequence from Maya as .rla making sure you check the z-depth option.
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Thanks for your reply Alan,
I am not sure how to prepare the scene in order to begin in PI. I have footage of cows to use, I was going to make a CG cow an composite it but If I could use one from the footage that would be better. There is no budget and time to model a cow and make it look real enough to pass muster.
Would you reccommend isolating the cow in AE first then bringing it into PI and then essentially taking the method used in the disintegrating a human tutorial tweaking it and adding the emitter with the guts sprites?
Will the Wonder touch support line handle questions from a guy who hasn’t yet bought it?
Has anyone out there blown up a organic creature? If you have any tips that would be great!