Forum Replies Created

  • Hisayuki Yamamoto

    August 30, 2011 at 5:20 am in reply to: Resolve 8 shortcut cheat sheet

    Thank you very much.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 27, 2010 at 11:21 pm in reply to: Rendering in FX 4800 and GTX 285

    Sean-san

    CG243 is used in 8 bit mode. (NOT 10bit) It connects it with Mac by DVI. REC709 is not used at this time because the color space is a native of Mac. If REC709 is necessary, the video monitor is connected and handled from the DeckLink card.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 26, 2010 at 11:38 pm in reply to: Rendering in FX 4800 and GTX 285

    It is possible to measure at this time and it calculates from the time stamp of the file that goes up. The QuickTime file was calculated at the date and time of creation and the last update time.

    The display that I often use is CG series made of NANAO. CG232 and CG243 are used this time.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 26, 2010 at 3:57 pm in reply to: about Unmix in the Node Graph

    The result was the same though I had tried DJV.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 26, 2010 at 9:02 am in reply to: about Unmix in the Node Graph

    Some verifications were done referring to the last thread.

    When I did not succeed by the DPX file, the DPX file made with DaVinci Resolve was used. (DPX RGB 10bit)
    I made DPXs by using REDRocket today. I took the DPX files into DaVinci Resolve.
    There are no dropframes occureed.

    Is the DPX files made with DaVinci Resolve special?

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 26, 2010 at 8:47 am in reply to: Rendering in FX 4800 and GTX 285

    Though it has been forgotten to write, this footage have 1800 frames.
    I have not done this comparison with Color yet.
    When I did R3D in rendering by using Color, it very took time.
    I think it is unquestionable because it is a specification as which both Slot-3 and 4 are the same.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 25, 2010 at 12:27 pm in reply to: about Unmix in the Node Graph

    I mistook the title of the thread. I’m sorry.
    The correct title is “My DPX files occures dropframes.”

    My Mac Pro’s RAM is the capacity of 12GB(2GB x 6).
    I have not tried other Mac yet.
    I try play DPX sequences with djv-0.8.3-pre2.app.

    Thank you.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

  • Hisayuki Yamamoto

    October 20, 2010 at 7:10 pm in reply to: about Unmix in the Node Graph

    Hi Giles

    Thanks for the reply.
    Unmix EDL functions related to that, I did not notice.
    Thanks to give me a straightforward explanation.

    Hisayuki Yamamoto / Technical Director
    https://mount-q.com
    Tokyo JAPAN

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