[Bill Davis] “it’s a bad strategy to make perfect the enemy of the good.”
Now that it’s morning on the Hudson, though a rather grey and cloudy morning with a bit of snow all around, I’d like to approach this whole notion of “options” a little differently.
First I will state unequivocally that I believe options are good and more options are better.
Then I’d like to suggest that we are discussing two different types of “options” – big”O” and small “o” —
The big Option concept is that with FCPX Apple has given the entire editing community a new Option in how an NLE can work – magnetic timeline, data based ranges, auditions, keywords — new concepts, new methods and they should be applauded for giving editors options to work in a new way that might be more efficient and powerful for them.
The small option concept is that many editors like to customize, or in car parlance get “options”, to make their given editing tool work more smoothly for them.
I understand that if the big “O” option of having FCPX matches your workflow and seems like a godsend, then the idea that people are going to make such a big fuss about the lack of small “o” customization in the UI seems trifling. However it is a truth that Apple has an overall design philosophy that minimizes UI options. It is not crazy to appreciate them for the big “O” success and then criticize them for the small “o” limitations.
I will add that each of the 3 major NLEs offers a distinct Option that the others lack: Avid, with the right hardware, is still the best team based system and if your working on something like a reality show it’s really hard to beat. Ppro is dynamically linked and along with AE & Audtion allows for the kind of workflow that was written up in the DEADPOOL articles. FCPX is the most database driven with all the innovative features mentioned earlier along with what looks like the most active 3rd party ecosystem and the lowest price.
Like I said earlier – options are good things, more options are better.
Herb Sevush
Zebra Productions
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nothin\’ attached to nothin\’
\”Deciding the spine is the process of editing\” F. Bieberkopf