Forum Replies Created

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  • Harry Bromley-davenport

    March 22, 2008 at 7:23 am in reply to: Tracking down an FCP Render Issue

    I have experienced all of the above and all my problems were cured by one simple action:

    When rendering a long project – and to reduce crashes in general – save your project, then throw everything out of the browser that is not the sequence you are rendering.

    Now create a NEW PROJECT with just your ONE sequence to render or output to QT.

    Reboot.

    Open our NEW SEQUENCE and render or export.

    I spent days – weeks – using Disk Warrior, Disk utility, reformatting drives and just about everything else, but this is finally what worked for me.

    I have an Octo that’s about 3 months old, 4 Gigs RAM and GRaid drives, BTW.

    Hope this helps you as it did me. Let me know, anyway.

    best wishes,

    Harry

  • Harry Bromley-davenport

    February 28, 2008 at 9:14 pm in reply to: File conversion strange lines, jagged edge

    I mean hit the lower case letter “i” to create an “in” point.

    Harry

  • Thanks for the help.

    Sorry to be a nuisance and appreciate your advice.

    Harry

  • Thanks very much for the reply.

    I do intend to have our CGI guy do this properly eventually and this was just for a temporary fix for viewing purposes.

    Anyway, I’ll fiddle around a bit and see what I can do. Maybe I’ll import the existing “slow” blizzard into FCP and speed it up there.

    Sorry to be a bore and thanks to one and all for the assistance.

    best

    Harry

  • ok. So I should look up “particle emitter properties”?

    Thanks very much. I’ll give it a shot. You appreciate that this is pretty much a one off deal and that I really don’t need to know “Motion”.

    Your help appreciated.

    Harry

  • Harry Bromley-davenport

    January 9, 2008 at 11:38 pm in reply to: Need to rent Canon XLH1 Camera for 2 weeks.

    Thanks. But I’m looking for a private owner who will probably charge me much less than B&S

    Harry

  • Harry Bromley-davenport

    December 21, 2007 at 5:37 am in reply to: Audio hum removal

    This CEDAR thing suggested by a responder sounds terrific. I didn’t know of this program.

    Go West, young man, and find it.

    Best of luck

    Harry

  • Harry Bromley-davenport

    December 21, 2007 at 5:06 am in reply to: Audio hum removal

    If you have a BUZZ, rather than a HUM you are in very serious trouble. A BUZZ contains loads of harmonics and is pretty much impossible to remove. A HUM with no BUZZINESS is closer to a sine wave and easier to isolate and remove.

    You have, according to your post, done everything I can think of to cure your problem.

    The next stage is to try specialized programs which you won’t know how to work like Soundsoap Pro ($600) – and since you’ve already farted around in SoundTrack Pro it sounds like you’ve hit the wall.

    You are probably not going to be able to cure this problem in a truly satisfactory manner. I’m sorry.

    Why don’t you throw yourself on the mercy of an audio post house with a really top reputation? Plead poverty … play them your stuff and ask for an assessment of the problem. Perhaps they’ll do a test for you for free. Most audio places are pretty cool about this kind of thing and tend to be generous in attitude … more so than video houses because their gear is less expensive.

    My bleakness stems from being truthful. You are, I think, pretty much buggered.

    Best

    Harry.

  • Harry Bromley-davenport

    September 19, 2007 at 5:42 pm in reply to: Advice on which stock footage house to try

    Thanks for the advice.

    Surprisingly Sony has turned out to be very helpful with massive choices of shots.

    Thasnks again

    Harry

  • Harry Bromley-davenport

    September 18, 2007 at 8:12 pm in reply to: FCP 6 loosing render files

    Yep. Me too. But not ALL the render files – the effect is random. You never know what render file is going to go AWOL or when.

    It’s maddening.

    Harry.

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