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  • I would start with an empty project, then drag all of the pictures to timeline at ones (Still-image lenght is 5 sec by default I think, it can be changed in Preferences).
    Be sure “Automatic Crossfades (CTRL-SHIFT-X)” is not active. This will make a slideshow. Save project as slide.veg.. Now close this project.
    Start a new project, drag’n drop this generated slide.veg onto timeline. Right-click event and insert velosity envelope. Now you can manipulate speed and CTRL-drag event end to meet your needs.

    Hopefully this will help you, but maybe there is another and simplified way to do this.

    Hallgeir

  • Hallgeir Gjesdal

    July 6, 2011 at 10:11 am in reply to: third party soft and CUDA

    Don’t think so…it’s not that kind of tool. It will only transcode to mp4 with Cuda GPU engine.

    You could check out TMPGEnc MPEG Editor. I know it smart-render mpegs and maybe it can join files without resampling.
    Don’t know if it use Cuda. Have not used the tool myself.

  • Hallgeir Gjesdal

    July 5, 2011 at 7:29 pm in reply to: third party soft and CUDA

    I use Badaboom all the time for converting to personal devices…

  • Hallgeir Gjesdal

    July 4, 2011 at 10:57 pm in reply to: software for monitoring GPU

    I use a sidebar gadget in w7 called GPU observer

  • Hallgeir Gjesdal

    October 20, 2010 at 7:39 pm in reply to: Why does Sony Vegas compatability suck so bad?

    I’ve been able to skip the quicktime convert just by renaming the files from *.MOV to *.mp4…
    Files coming from cheap consumer cams.

    Just my 2 cent…

  • Hallgeir Gjesdal

    October 10, 2010 at 8:28 pm in reply to: Who does deinterlace?

    What is Deinterlacing? Facts, solutions, examples —> https://www.100fps.com

  • This is almost exactly my specs.. same processor, vista 32 bit and I’ve got 4 Gb ram (Dell Dimension E520).

    I can drop almost anything at the Timeline, and I do alot with a similar mov format (Aiptek HD camera). Have not had any Vegas crash issues with this or other HD formats at all.
    Before Pro 9.0e I had to rename the files to *.mp4 before I drop them on the Timeline to get both audio and video.

    Nowadays I batch-render every file to Sony MXF format before using them in any project. Then I have a very decent fps in preview 🙂
    In HD render-test my setup perform 5 times slower than a ‘state-of-art’ computer with latest cpu, 64 bit and 8-12 Gb ram.

    Hope this gives you some answers.

  • Hallgeir Gjesdal

    August 8, 2010 at 6:00 pm in reply to: read entire thread option?

    Just click the “green” button at the left side of thread..

    Hallgeir

  • Hallgeir Gjesdal

    March 31, 2010 at 8:28 pm in reply to: .mov / h.264 file info in Vegas 8

    The easy solution is to simply rename the file-extension to mp4 and try loading it onto your timeline..
    The proper way of doin this is to use bundled software that came along with your camera, and covert to a useful format..

  • Hallgeir Gjesdal

    March 30, 2010 at 8:29 pm in reply to: Render stops saying system low on memory

    Hi!

    Had the same problem a while ago and been watching this thread for a possible workaround…

    Yesterday I googled the subject and came across this tip.. I followed blink3times solution.

    It’s all about entering properties of vegas90.exe and plugins in use and change advanced options (with CFF Explorer) to ‘App can handle >2gb address space.

    I performed the actions and went for rendering, and it worked!! On a 32 bit Vista with a 32 bit Vegas!

    It’s kind of advanced and you should ofcourse make a backup of file, and a restore-point before changing anything.

    Read thru the thread carefully and dont do it if you’re not sure what you’re doin’…

    Good Luck and Happy Rendering 🙂

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