I understand what you are suggesting and tried that but maybe i’m doing something wrong. Let me explain to you
If I set my start range selector to 0 and my end to 2 I get just ONE letter, if I leave it like that the animation will run on that letter perfectly but when I use the offset to move to the following letter the animation already happened because it’s keyframed, to be more exactly the animation happens between keyframes 0 and 27, on frame 28 (which would be the frame where the second letter would start the animation) there are no more keyframes.
Also using the method above all my letters are visible from the start of the animation, I want them to grow one at a time (thats why I animated scale from 0 to 107 to 98 to 100%