That’s a really cool example, because not only is it grabbing the lighting, but it’s dynamic lighting, not just a static LUT being applied.
In hindsight for my project, it probably would have been best to get a LUT by throwing some color samples in front of the camera before the shot. I haven’t done much of that, but if we can throw a white card up and say “this is white” for our white-balance, we can probably throw up a known baseline (RGB,Black,White) color card in front of the camera and then sample it to create a LUT, right?