Very appreciative everyone. So, what I resolved from your replies is that I have this ‘puppet’ walk cycle created in a project of it’s own, as it was largely experimental, but in the end, I really liked the way it turned out. So, I opened up my other main project I’ve been working on and then just File – Import my walk cycle project into my that main project. It does open of course with all the layers, but as well, creates it’s own comp, which by my main question, wouldn’t allow me without creating those expression problems in the original walk cycle composition. Go figure. So after all that, there’s my precomp of the walk cycle neatly placed into my other project… all original layers shyed and color coded and intact. BUT… since this ‘puppet’ walk cycle is one heady work of puppetry (many layers moving), I can barely move it in my new project without AE flipping out (not responding – flickering screen) and or just drags it’s snail heels before I can move it barely one frame. I believe I have more than enough power:
Microsoft Windows 7 Ultimate x64
AMD Phenom(tm) II X6 1045T Processor, 2700 Mhz, 6 Core(s), 6 Logical Processor(s)
16GB
Available Physical Memory 9.74 GB
Total Virtual Memory 32.0 GB
Available Virtual Memory 25.2 GB
NVIDIA GeForce GTX 460
Is it just a fact of life with AE with a very heavy load of animation?
Many many thanks for the helpful responses!