Forum Replies Created
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Just put this expression in the scale property of the matte and change the layer name to the layer you want the position to be taken from
[value[0],thisComp.layer("ParentPosition").transform.position[1]]“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
George Goodman
June 11, 2014 at 1:32 pm in reply to: Is this a custom dissolve…What is this and how do you do it?try the “invert” effect and see if that gets you where you want.
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
Usually it is best to post a time code for the video so we know the exact effect in question. However, if it’s the one I think (it happens in the beginning with the girl) it’s just time remapping. Someone filmed walking up to the girl regular speed, then they put it in slow mo, and sped it up really fast for the zoom, then started using slow mo again.
There are a lot of ways to play with time in After Effects (or premiere pro). If you can buy it, twixtor really is the best for AE, if not, I would use time remapping in AE.
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
No sorry, don’t think I can be of help on this one. I think I jumped out of my league here.
Maybe upload a project file and give a little more detail of what you’re trying to do. Someone else may be able to jump in.
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
Sorry, forgot I did a little other clean up. See if this does what you want.
layer = "17";
S=100/comp("MapLayers").layer(layer).scale[0]-1;
x1=640;
y1=360;
x2=x1+S*(comp("MapLayers").layer("1").position[0]-comp("MapLayers").layer("17").position[0]);
y2=y1+S*(comp("MapLayers").layer("1").position[1]-comp("MapLayers").layer("17").position[1]);
t1=1;
t2=5;if (time == t1){
sx = x1;
sy = y1;
}else if (time > t1 && time == t2){
t = time - t1;
T = t2 - t1;
kx = Math.log(x2/x1)/T;
ky = Math.log(y2/y1)/T;
sx = x1*Math.exp(kx*t);
sy = y1*Math.exp(ky*t);
}else{
sx = x2;
sy = y2;
}
[sx,sy]“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
George Goodman
June 10, 2014 at 6:47 pm in reply to: Select Every Other Character Excluding Spaces Within a Text AnimatorEssentially the motion in this video as if these blocks were text. I want to isolate the text first in a group based on the character being odd or even and then bring them in sequentially, but still in order respective to the entirety of the text. Hmm, tough to explain.
7600_comp1.mov.zip
(Currently using these blocks as a track matte to reveal text)“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
I didn’t get the error after I tacked on the -1, however, you didn’t define lt in the variables so I removed it when I tried it.
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
the thing that is causing your error is this line:
S=100/comp(“MapLayers”).layer(layer).scale[0];
Just tack on a -1 so you don’t divide 100/00
I’m not exactly sure what you’re trying to do with it, but I hope that helps.
S=100/comp("MapLayers").layer(layer).scale[0] - 1;“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
George Goodman
June 10, 2014 at 5:08 pm in reply to: Select Every Other Character Excluding Spaces Within a Text AnimatorThanks! That makes a lot of sense. The logic of the expression selector has always eluded me, but that helps. One last question.
What if I wanted to then affect it in order from left to right. So essentially combining something like the expression below with the index selector. Make sense?
swings=3;
timeOffset=0.25;v=valueAtTime(time-timeOffset*textIndex/textTotal)[0];
anim=2*Math.PI*v/100;
amp=easeOut(v,0,100,100,0);
Math.cos(anim*swings)*amp;“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman -
George Goodman
June 10, 2014 at 4:53 pm in reply to: Select Every Other Character Excluding Spaces Within a Text AnimatorThanks Dan!
Quick question. What is the syntax saying when you use “? 100 : 0” is it just, “if true yes, if false no?”
Also, I had a semi solution that I was using in the screenshot below. Could you possibly explain to me why when I keyframed the position value that a value of 8,000 only moved the characters about 200 pixels?
7599_screenshot20140610at12.45.45pm.png.zip
“|_ (°_0) _|”
Sincerely,
George
http://www.vimeo.com/georgegoodman
http://www.linkedin.com/in/georgefranklingoodman