Gary Brown
Forum Replies Created
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Gary Brown
October 8, 2012 at 9:51 pm in reply to: Black Magic Design Intensity Pro – Unavailable in Vegas v12???Well I did the Hokey Pokey, uninstalled, pulled it out, rebooted, shook it all about. Re-installed card, and software, and viola! All is right with the world. Thank you all for letting bounce this off of you.
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
Gary Brown
October 5, 2012 at 1:57 pm in reply to: Black Magic Design Intensity Pro – Unavailable in Vegas v12???Thanks for the thoughts Steve. It does pose an issue though, if I have to uninstall working versions on an editor with active projects just to see, IF, Hmmm … I might migrate all the projects & material to another machine over the weekend and give it a try.
I don’t want to be argumentative, and I really do appreciate the input, but I am way skeptical. All this just to see if it will work. That is what a trial is supposed to be for, isn’t it? I imagine the pain of coughing up the same funds I paid for v11, just to find the Trial wasn’t really full featured, and then find that v12 doesn’t work on my system after all. I assure you some choice words would undoubtedly escape my mouth. I’ll report.
I thought I might try re-installing the bloatware that came with the BMD card, even though that requires removing the card & doing the hokey pokey!-)
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
I’ve been happy as a clam with Vegas 6 – 9. Still am, I have 30 installations of 8 & 9. Lately, however some large 12 MP jpgs have caused some problems rendering. It appears that even 64 bit versions of Vegas only use 4GB to render. I would love to be corrected and shown how to get my Win 7 (Pro & Ult) machines to use more than 4GB during any rendering process. It is this limit that causes the issue with really large files. It simply fills up. Yes, scale your images to a sane size, and you will ‘solve’ your render problem. The app is designed to ‘see’ the frame size of a 2k to 3K image stream. But it really seems that the extra 12 GB I have here at the studio, and the extra 8 I have at home would be really useful in either using the larger image files or speeding the entire process. Vegas doesn’t appear to use most of the extra memory that can be available in the 64 bit architecture.
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
I have 36 instances of Vegas 8b in our School district, three at home, and probably 15 ‘users’ whom I advise. They are quad core, dual core, Intel & AMD, and several laptops. I have run into so few problems I have a hard time remembering what they were. I have had some HD QT files lock the quad cores, but when converted to m2t or other mpg based file formats those issues went away. So do I blame Vegas, Apple, or the machine/app that created the mov files? Vegas is the MOST STABLE EDITOR, is is a rock here.
20 of my editors are in a High School Video Editing lab, most of thes rest are scattered throughout the Cable channel’s production suite or the district at large and if these off the shelf state contract computers can remain stable with the gunk and misuse the these students toss at them, it is stable!
Gary
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
This does beg the question, “How does it deal with the hot swap of the SxS cards?”. What sort of machine are you using, (and/or Motherboard) and with which OS. I want to use Vista 64 with Vegas 8.1. Any thoughts?
GB-)
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
Gary Brown
September 8, 2008 at 7:25 pm in reply to: About P vs PSF Frames, 3rd party SxS cards, EX1 Firmware – from Juan Martinez of SonyDoes anyone have any experience with express cards in lieu of the SxS cards, will they work at all? If so what are the prblems Sony noted? The cost differential is incredible.
GB-)
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
For all you Vegas users out there, prepare for an a-duh moment concerning .TOD files. Angie Bush sent me a .TOD file from her Everio, it was a direct transfer from her camera to disk. I was trying everything (see previous posts) to convert or open or … and then I moved it to my second editor on which, during my last project, I had been forced to harvest some .VOD files from a DVD I had made before and lost the original footage.
To ‘see’ the .VOB files in Vegas’ Explorer I had clicked the little file button in the upper right corner of the explorer tab within Vegas, and selected ‘all files’. Viola the .VOBs magically became viewable, and usable. Well low and behold so were the .TOD files. I simply dropped them on the timeline and I was off! So … it is true that they work natively in Vegas, once you can ‘see’ them. They are ideed MPEG files without the Lic fees, hence the different file extention.
The workflow is then: copy .TOD files to PC harddrive, launch vegas, (ensure ‘all files’ is on) and navigate to the TOD directory, load & edit!
GB-)
Thanks Angie!
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
Found this on another forum:
a three-stage workflow, but only two of the stages are really essential –
Stage 1 – download all movie data (files & folders in ‘SD_VIDEO’) from HD7 via USB
Stage 2 (Optional) – Rename files – I find e.g. ‘MOV03A’ in folder ‘PRG007’ not very helpful (also the ‘hex’ suffix (e.g. 03A) tends to confuse some sorting processes). Therefore I bulk rename using PFRANK (from https://www3.telus.net/pfrank/) this is all amatter of choice, but as an example I include Project name, shooting date & time (actually file date/time), and the original ‘hex suffix’ (just to allow any back-track) in the new name.
Stage 3 – De-mux TOD file – the TOD file is an MPEG video file wrapped up in Transport Stream (TS) packet data. To remove the TS packet data I use MPEGStreamClip (from https://www.videohelp.com/tools/MPEG_StreamClip) & QuickTime Alternative (needed by MPEGStreamClip) (from https://www.filehippo.com/download_quicktime_alternative/?2615).
Startup MPEGStreamClip and load the TOD files via List/BatchList and then select the ‘Convert to MPEG with MP2 Audio’ option, select the destination, and hey presto! – full-quality mpeg2 file(s).
Since all that is happening is basic data transfer, there is no real CPU overhead and the speed of the process is limited only by the performance of your hard disk(s). I use 2 x SATA2 drives, one to contain the download from the HD7, and the other to receive the MPEGStreamClip output – and a very quick process as a result.“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
Ah Sorry Make that a 100Megfile for the free deal!
GB-)
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135 -
Hey Angela,
You should have access to my e-mail by now as a ‘Friend’. Trim or create a file, 2Gig or less as a .tod file and send it to me using the free trial at http://www.YouSendIt.com I’ll eagerly try to solve the riddle!
GB-)
“Better, Faster, Cheaper … Pick Two!”
Gary R. Brown, SCVE
Video Systems Engineer
Portsmouth Public Schools
Portsmouth, Virginia
23704-2135