Forum Replies Created

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  • Gabriel Sanchez

    February 14, 2023 at 3:02 pm in reply to: Automate to sequence not working with subclips

    Note: creating subclips manually DOES work, so i suspect its an issue with the Create subclips from cuts option in the new Scene Detection feature. Sublips created by the Scene Detection option also are right if you drag them to the origin monitor or to the timeline, noticed than even metadata in this subclips is right too, it shows in and out points, it´s only the Automate to sequence option which doesn´t add the right cuts of every subclip to the timeline.

  • Gabriel Sanchez

    October 2, 2017 at 11:17 pm in reply to: Most effective subtitling / caption method

    Steve thanks a lot, Subtitle Edit saved my life.
    Regards

  • I second Ann´s advice, it´s not a good idea upgrading in the middle of a proyect. That said, sometimes trashing your preferences and cleaning the media cache and previews folders help to solve some program errors, you could give it a try. If it doesn´t work, i´d go on working with the last CC2014 available saved proyect and finish the proyect with this version.
    Regards

  • That’s how I do it: I put the clip I want to correct in an upper layer over the clip corrected I want to match, copy and paste the color correction effect applied to it, then disabling or enabling the view of the upper track y can compare both clips and make the adjustments required.
    Regards

  • With Avid DNxHR codec you can export 4k in quicktime container.
    You´ll need to install the Avid Codecs LE 2.6.0 update
    Regards

  • Gabriel Sanchez

    March 30, 2015 at 4:10 pm in reply to: 4k edit: storage solutions

    When they told me i´ll need 120 TB for storage they meant this will be in the case they shot with Odyssey attached to the FS700, which produces CinemaDNG files in Raw mode. The cheapest solution is to record in 4k ProRes HQ 4:2:2 through the Odyssey, which will produce about 5 times or more smaller files, but then we won´t have a Digital Negative.
    So finally we´ll be shooting with the sony AXS-R5 instead, producing Sony Raw mxf files, which are 2,5 times smaller than the Odyssey´s Cinema DNGs, and very much easier to handle in PPro.
    This means that the storage needed will be about 48-50 TB, not 120.

    I´ve talked to a people expert in storage solutions, and they suggested a 64Tb NAS for de Digital Negative backup, that can be moved to another location with all the original files plus the exported DPX sequence or Cineform file of the final edit for another people to make the DCP. We think about a NAS because it can be connected to any other machine with no specific card installed.
    By the way, thanks Walter for making me notice what i haven´t (forget to think about the backup, whitch obviously doubles the storage needs!)

    For the work, i´ve been told (as David said) to use one Direct Attached Storage cabin of 16x4Tb Raid5, through an Areca Fiber Card (PCI Express), with all the original footage, and other DAS same storage capacity (or maybe half the storage needed for original footage) through another Areca Card for the proyect assets, animations, exports, previews, etc.. Will this be enough?

    Also, i´ll have an internal 6x3TB Raid0 for media cache, i have no more free slots for making a raid with more disks (other slots in my mobo are taken by a bunch of SSD drives).

    Sony Raw MXFs play smooth in PPro, although i haven´t made any upgrades to my workstation yet, so i think i wont make proxies and going to work directly with the raw files. Do you think i could be wrong? I´ll work with Speedgrade, Red Giant Mojo, and eventually using Twitch and some Optical Flares.
    Anyway i can always convert all the raw files in Cineform files or DNxHR HQ to make the edit if i encounter any problem working with the original Raw files.

    I´m planning to put another graphics card for the 4k monitoring (Dell P2715Q UHD external monitor through a GTX980) and use my older GTX780Ti for MPE in GPU mode and for program interface in an extended desktop of two 1080p monitors. As far as i know PPro CC2014 won´t use both for MPE playback, but he´ll use them both for encoding/exporting, which would be of help.

    Also i plan to upgrade my RAM from 32GB to 64GB.

    What do you think? Will it be enough?
    Thank you all very much for your inputs.

  • Gabriel Sanchez

    March 25, 2015 at 12:14 pm in reply to: Whats the best way to render out 2K

    Shane, thanks for the advice, didn´t know avid codecs where updated to UHD and they´re very good news!. Are they free as previous avid codec versions? Will work in PPro CC2014 (8.0.1)?
    I´m starting a new 4k proyect with mixed Raw Cinema DNG and Sony Raw .mxf footage, and need to transcode the super-hard-to-work-with Cinema DNG footage to a intermediate with good quality in 4k for online edit, and as i´m on a PC can´t transcode to ProRes, so DNxHR is a very good option. I have the old Avid Quicktime codecs 2.1 with Quicktime 7.6.6, will it be neccesary to uninstall this avid codecs version or updating Quicktime version for the newer UHD codecs to work fine in PProCC? Or simply install them and this will overwrite previous avid codecs installs? Haven´t found any advice or info about this.
    Thanks

  • Gabriel Sanchez

    March 18, 2015 at 7:23 pm in reply to: 4k edit: storage solutions

    Thanks all for your valuable advices.
    Definitely looking for direct attached storage will be my next step, and those 16-drive SAS enclosures sound good. Also I´ve been reading about the ATTO SAS controller which is used for several storage solutions, looks awsome.
    I noticed that will need extra space for renders, media cache, animations, etc.. but even i´ll need double space for the footage backups…
    Also, i´ll need extra storage for the final file, (¿DPX?, don´t know as i´ve never worked in 4k and never delivered a file for theatres), so here comes another question: how much storage space will i need for a 100 min. DPX file? And how could i deliver such huge file out of my computer?
    Regards

  • Gabriel Sanchez

    March 9, 2015 at 9:23 am in reply to: PPro exports DNxHD MXF fine, but not AME

    Thanks Dennis, trashing prefs worked, no need to clear media cache files, DNxHD MXF exporting fine in AME now from PPro queue.
    Best Regards!

  • Gabriel Sanchez

    March 7, 2015 at 12:46 pm in reply to: PPro exports DNxHD MXF fine, but not AME

    Thanks for your response Dennis.
    Can´t clear media cache at this moment as i have almost 4.000 assets in an CS6 unfinished proyect and don´t want to generate all again, but sure i´ll do as soon as i finish it.

    CC2014 is a brand new instalation, i´m making tests for the switch from CS6 and haven´t changed default settings neither PPro nor AME, only the Editing workspace to fit it to my 2 monitor setup. First time i have worked with this version, i used only two 4k and three 1080p files, nothing more, but will try your tips as soon as i can.

    GPU acceleration is off in AME, tried with it ON with same results. Do you mean switching it off in PPro timeline?
    Regards

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