Forum Replies Created

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  • Frank Manno

    April 17, 2007 at 8:49 am in reply to: Cutting quickly between 2 clips. 2 frame per clip.

    No problems then, I’ll upgrade to Vegas 7

    Thank you for sharing your script..

    -Frankie

  • Frank Manno

    April 17, 2007 at 6:57 am in reply to: Cutting quickly between 2 clips. 2 frame per clip.

    Ok managed to download it but can’t get it to work.. I’m getting this error..

    Any ideas anyone??
    —————————

    System.BadImageFormatException: The format of the file ‘VideoStrobe.dll’ is invalid.
    File name: “VideoStrobe.dll”
    at System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, Boolean isStringized, Evidence assemblySecurity, Boolean throwOnFileNotFound, Assembly locationHint, StackCrawlMark& stackMark)
    at System.Reflection.Assembly.InternalLoad(AssemblyName assemblyRef, Boolean stringized, Evidence assemblySecurity, StackCrawlMark& stackMark)
    at System.Reflection.Assembly.LoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm)
    at Sony.Vegas.PrecompiledScriptManager.Run()
    at Sony.Vegas.ScriptHost.RunScript(Boolean fCompileOnly)

    === Pre-bind state information ===
    LOG: Where-ref bind. Location = D:\Program Files\Sony\Vegas 6.0\Script Menu\VideoStrobe\VideoStrobe.dll
    LOG: Appbase = D:\Program Files\Sony\Vegas 6.0\
    LOG: Initial PrivatePath = d:\program files\sony\vegas 6.0\script menu\videostrobe\
    Calling assembly : (Unknown).
    ===

    LOG: Private path hint found in configuration file: mediamanager.
    LOG: Policy not being applied to reference at this time (private, custom, partial, or location-based assembly bind).
    LOG: Attempting download of new URL file:///D:/Program Files/Sony/Vegas 6.0/Script Menu/VideoStrobe/VideoStrobe.dll.

  • Frank Manno

    April 17, 2007 at 12:11 am in reply to: Cutting quickly between 2 clips. 2 frame per clip.

    Thanks! Exactly what I need. But I can’t seem to download the script.

    All I get is a .png file which is a picture. Where is the actual script?

    -Frankie

  • Frank Manno

    January 9, 2007 at 10:34 pm in reply to: How do I calibrate my LCD computer monitors?

    Well, what if I wanted to use my setup for both photoshop print work and also video editing, how would I do this as far as monitor calibration is concerned?

    Also, how -DO- you calibrate an LCD monitor for video work anyway? I know how to do a PAL/NTSC monitor but how about a normal computer screeen?

    -Frankie

  • Frank Manno

    September 11, 2006 at 3:14 am in reply to: Vegas 7 – Available For Puchase and Demo on the 12th

    Is there a movie file online that shows us what the new additions, workflow functions are? I want to see the changes.

    -Frankie

  • Frank Manno

    March 31, 2006 at 11:33 pm in reply to: AE 7 Which VGA card?

    Thanks for that Timothy,

    Will get a G-Force card then.

    I need to know if AE needs to use any features of the card for faster preview. Do I need to get the GT card that most people buy for games or will a lower end one be ok?

    Just wanting to know which will be best for previews. 🙂

    -Frankie

  • Frank Manno

    March 29, 2006 at 5:17 pm in reply to: Why can’t I import a .mov file?

    Yeah he does. Quicktime 7.0.4

  • Frank Manno

    March 17, 2006 at 5:01 am in reply to: AE Workflow.. Need advice on how it works.

    What would be the easiest way to tackle a situation where you wanted to use AE to remap time?

    Lets say you’re working on a small project that has a music soundtrack and you wanted to do a lot of speed changes, reverse video etc. The amount of speed change would depend on how the music ‘feels’ with the shots. You really need to watch this in real time to decide on where the changes are to take place, so you need an edit package for this?

    I’m taking a guess that the speed changes in AE would be very tedious if all we have to go on is the ‘feel’ of the edit. Is this right?

    Would this be a situation where we need some integration, maybe using markers in an edit package where you want things to happen and then import in AE to further work?

    How would the workflow be for that one..

    I’m starting to wonder why AE can’t play things back faster just like my edit program does. I’m not using a real time card or anything. They are both using the same computer, same resources, what’s the diff? How hard would it be to get AE to play things back quick enough for someone to get a good feel for how a composition is looking?

    -Frankie

    >In a nutshell, After Effects is optimized for animating and >compositing clips (motion graphics effects), and editors are >optimized for editing clips (choosing and timing). Each can do the >other’s job, but they’re clumsy at it.

  • Frank Manno

    March 16, 2006 at 11:31 am in reply to: AE Workflow.. Need advice on how it works.

    Your last post really answered all my questions! Thanks a lot for taking the time out to help me.

    -Frankie

  • Frank Manno

    March 15, 2006 at 5:23 am in reply to: AE Workflow.. Need advice on how it works.

    >why do you want AE to do your transitions? Firstly I would assess >whether you really need AE to do this kind of work

    I don’t really need to do transitions, I was just asking that as an example to help me better understand the workflow. The handles where my concern but you answered the question in saying that the handles will be a problem. By ‘Handles’ you mean the ‘extra, extended’ in and out points required for transitions to work, right?

    >Ideally, you want to be using an editor which intergrates with AE. >There’s a lot out there, personally i’ve used Liquid Silver and >Premiere

    I cant seem to work out how other editors other than Premiere integrate with AE, I may need to look into that.. Do you know if Avid Express Pro is one of them?

    >If you wanted to say, colour grade each shot individually, then >you’d be fine doing it your suggestion (rendering it out, splitting >each clip in AE…)

    Yeah it’s the splitting clips in AE again that will take up time and that’s what I needed to get my head around. Looks like I’m beginning to understand things, thanks.

    Here’s something else, I use Sony Vegas for editing which can do some compositing as well. I had to do a 2 minute fast paced promo for a photographer basically showing off his shots. It had to look funky and upbeat as to set an ‘image’ as well.

    There was a lot of fast picture in picture moves around the screen, I had random picture in picture shots tumble around to reveal the image etc. I added some fast grungy artbeats clips at edit points as transitions, I used the screen/add modes for this etc. Cut it all up to the beat of the music, animated titles through it. It looked real flashy and I did it all in Vegas because I don’t know how to use AE well enough. This whole project depended a lot on edit timing where everything happens based on music beats and sounds from the soundtrack. I was ‘following’ the soundtrack which was a dance number. Now having said this, would this project have been just as easily done in AE by an experienced AE user? Or would that user have had to use Premiere as the edit package due to the integration needed for the edit timing?

    Without Premiere or without an edit package that integrates with AE would my example project above have been difficult to do? Would this have been a case where unless I needed somethign specific to do in AE that overall, the job is better tackled from the edit package?

    I think this may answer most of my questions 🙂

    I really appreicate your help by the way..

    -Frankie

    -Frankie

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