Forum Replies Created

  • Frank Lima

    September 8, 2012 at 2:25 am in reply to: *SLOW* Multi Machine rendering!

    The server is a single core AMD.
    It’s CPU usage is at 25% and its Network usage is at 90-99%

  • Is there anything in After Effects that can do it without the need for an external script?

    Or is there any way I can change my workflow to fit After Effects ability to handle files?

    We just need to have it in such a way that we can keep our rigs separate from our scenes.

  • Frank Lima

    June 14, 2012 at 4:12 pm in reply to: Creating a 3D texture wrap

    I’ve used CS3 for a very long time, I’m new to CS6, how would I access something like that?

  • Frank Lima

    June 13, 2012 at 1:35 am in reply to: Reading XML using expressions

    If I create the var such as:
    var myXmlFile = new File(testXMLPath);

    with:
    testXMLPath = “happy.xml”;

    It throws an error and says: “File does not have a constructor”

  • Frank Lima

    June 12, 2012 at 6:38 pm in reply to: Reading a txt file

    I have this piece of code here but it makes a comparison and all I want it to do is just read the contents of the txt file:

    try
    {
    //If Apple OS X, then use this directory format
    if ($.os.indexOf("Mac") != -1)
    {
    myPath = "/directory/";
    }
    //If using Windows XP and above, use this directory format
    else
    {
    myPath = "file://c:\\directory\";
    }

    //Must use dynamic name allocation in relation to after effects name, using data.txt as a temporary placeholder
    myPath += "data.txt";

    //COMPARISON DONE HERE, JUST WANT TO READ CONTENTS OF THE TXT FILE
    $.evalFile (myPath);
    eval(thisComp.name);
    }

    //Catch and display error if no file is found
    catch(err)
    {
    "File Not Found";
    }

  • Worked like a charm! thank you!

  • If that’s the case, can it be done using the extendedScript editor? I’m still trying the other method, I’m getting close but there still isn’t any kind of progress.

    if I do the extendedScript option, will it not work anyway since it has to deal with layers? I mean, I’ve never used extendedScript before, but I’m well versed in programming in general as a computer scientist.

  • I’ve refined it, but it’s still not logically correct because it just keeps updating temp and temp2, thus it will always be the ‘else’ statement because they’re both equal to each other. What I’m trying to do here logically is when the user moves the icon, the temp and temp2 variables will remain initial where at if statement, it will check its current position on that frame and compare it to the temp/temp2. If they’re different, that means it moved and if it moved, it has to go transparent.

    temp = thisLayer.position[0];
    temp2 = thisLayer.position[1];

    if(temp[0] != transform.position[0] && temp2[0] != transform.position[1])
    {
    transform.opacity = 30;
    }

    else
    {
    transform.opacity = 90;

    }

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