Forum Replies Created

Page 45 of 277
  • Filip Vandueren

    March 2, 2022 at 8:36 am in reply to: hold last frame expression

    Hi Sam, it’ll give a blank frame for a precomp, but not for footage.

    Groetjes uit Diest 🙂

    Filip

  • Filip Vandueren

    March 2, 2022 at 8:05 am in reply to: hold last frame expression

    D’oh,

    I meant:

    source.duration-source.frameDuration;

    alhough just source.duration; will probably work too because time remap should take care of showing the last frame even if the number is too high.

    So in theory even this works too:

    Number.MAX_VALUE;
  • Filip Vandueren

    March 1, 2022 at 6:19 pm in reply to: hold last frame expression

    Not sure, but maybe source.length – source.frameDuration ?

  • Filip Vandueren

    February 28, 2022 at 1:04 pm in reply to: Camera zoom fit to layer width

    If (and that’s an important if) the camera is already positioned exactly on top/in front of your layer and it only needs to zoom in:

    l=thisComp.layer("White Solid 1");
    d=length(
    thisLayer.toWorld([0,0,0]),
    l.toWorld(l.anchorPoint)
    );
    w = length(l.toWorld([0,0]),l.toWorld([l.width,0]));
    zoom = (thisComp.width/w) * d;

    I think I chucked enough toWorld()’s in there to make sure that parented camera’s and layer and scaled layers etc. should also work, but you might maybe still run into certain edge cases.

  • Filip Vandueren

    February 28, 2022 at 8:19 am in reply to: Slow rendering of Radio Waves effect

    Hi Tim,

    can’t replicate the problem.

    The start plays back in nearly realtime 9~15 ms per frame at full res on my Macbook.

    But the longer the comp is, the slower it gets. For example after 2 minutes, about 130ms per frame

  • Like I said, expressions nor scripting can alter the styling of parts of a text-layer. You can only style the entire layer, not a word or selection within it.

    There exist solutions of marking a [part of your text] with characters like those square brackets, then hide them but use their indexes to create animation ranges, which can do limited things like change the color, add a stroke, slant,… but not actually change font properties like in the character styling.

    It’s a question that gets asked quite often on the forum, unfortunately the search seems broken now, so I can’t point you to a solution right now.

  • There is no way to style a section of your text using expressions.

    The only work arounds are using text animators that control the stroke width of a range of characters (emulating faux bold, but without the increased tracking) or provide a slant to some characters (faux italic/oblique)

    How would the expression know what word to highlight ? Does it use RTF ? or HTML tags ?

  • Filip Vandueren

    February 22, 2022 at 12:57 pm in reply to: Anaglyph 3D Effect with only 1 Adjustment Layer?

    I think this is because you have an alpha channel and I had a black solid BG.

  • Yes; start your expression with the line:

    posterizeTime(0);

    It doesn’t prevent the property/expression from recalculating when something changes in the comp while working, but it does only calculate once when you render or ram preview

  • Hi Ryan,

    I don’t know anything about engines, so I probably used some wrong terminology, but see the project in attachment.

    Things you can adjust:

    – the length of the shaft

    – the orientation of the head (45 / -45, or any other rotation)

    – the point where the shaft is connected to the inner circle (axis ?) which I called the “bolt”

Page 45 of 277

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