Erik Pontius
Forum Replies Created
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Erik Pontius
June 29, 2007 at 10:14 pm in reply to: Need help with rendering out footage with fieldsIf your footage is lower field first…you’ll need to double check after you import it into AE to make sure that it is being interpreted properly . In most cases, when you click on the clip in the project bin, next to the thumbnail there will be information about the clip…name, pixel aspect and lower/upper field. If not interpret the footage to tell AE what it is…lower field first. Then after doing your comp, render out of AE using the same field order (lower field).
In some cases, like with the Avid NLE’s you need to tell it on import what field order, pixel and color (rgb or 601) the footage is.Erik
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Worse comes to worse, find a DV/HDV camera with XLR inputs, hook up a good mic, stick your head in a closet and record. Then capture your audio with Xpress over firewire.
Erik
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Erik Pontius
June 29, 2007 at 4:59 am in reply to: hollywood FX – cords,ropes,string on a actor. how to get rid of them in AEAE has the CC Simple Wire Removal effect…you’re not going to get rid of a huge harness rig on an actor. Most of the time the harness and rigging close to the body is hidden by wardrobe. Most wire removal works by “folding” or “mirroring” a line of pixels in on itself in order to removal a line..essentially duplicating pixels on either side of the line and copying/blending them over the line to cover it up. It can then be keyframed to follow movement.
I wouldn’t be surprised if many “hollywood” films use AE for a variety of effects including wire removal.Erik
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If you imported it into your NLE, it most likely converted the high bitrate MPEG file into another codec in order to use it in the timeline and export it to a monitor. Probably not a true representation of your MPEG file.
Erik
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Ran into this same problem one time. The system had had Flash MX at one point, we moved to a different version but the MX kept coming up.
Do a search on the system for .QTX files. Rename/move/delete any MX related .qtx files.Erik
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Erik Pontius
June 27, 2007 at 8:15 pm in reply to: 3D movement from still photo [like History Channel]Andrew Kramer also did a tutorial on something similar on 3d compositing…building video for a motion menu for a dvd that used similar techniques.
Erik
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Did you create a composition setting up the proper size, frame rate, length, etc… or just punch the new comp button, hit ok and drag your footage in? By doing so it just uses the last settings that were used which could be anything.
If you have DV footage and are planning on outputing the full size back to DV or anything else, you might drag your footage onto the “new comp” button. This will create a new composition the same size, length and framerate of your footage.When you are all done with your comps, then choose “composition, add to render queue” and then set up your output options. Then render.
Erik
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I don’t think it doesn’t support an alpha channel for export. Most video codecs that are compressed do not…which is why the majority that we use are uncompressed or nearly so.
You can still use the codec, but your have to render out your video and alpha separately.Add your comp to the render queue, set up your output settings using the DNxHD codec, then choose RGB channels and straight for color. Then duplicate this output module, just click on the output module to select it then ctrl-d to duplicate, you’ll end up with one item in the queue with two output modules. Change this second output module channels to alpha and name the file adding “alpha” to the filename (just so you know which is which). Render these out…it will create to files.
Then in Avid, import the first file checking your import option to tell it to ignore the alpha. Then import the second file, your alpha.
Add your video to the first layer in the timeline, then add the alpha to a top layer on the time line. Then add the “matte key” effect from the “key” effects bin. Change the effect settings invert the key.Whether this saves any space by outputting two DNxHD video versus one video in Animation with embedded alpha…or if it’s more of a pain and time consumer to work with two video layers versus one…don’t know.
Erik
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Correct. You’ll need to transcode the sequence to DNxHD in order to create a QT reference or “same as source”. If your graphics guy doesn’t have the AVID codecs they can be downloaded for free from the Avid website and can be installed on mac/pc on systems that do not have Avid installed.
Erik