Thanks Glenn for sharing that.
I had to use Resolve 12.5 to export my Helium files to avoid the cross-platform issue.
The beauty is that I had an HP Z840 and a Mac Pro to work with.
Got over 2000 clips to export in 4 days.
The trick is to make sure the AAF file is created.
For some reason, a few attempts didn’t create one for me.
Another burn is that I cant use the AUDIO SYNC option in Resolve.
Crazy bug with that going into Avid MC 8.9.3.
I do have all the RAW data imported and relinked on both platforms.
I will know later if the rendered MXFs will play nice across.
At first, I was using RCX Build 50 on Windows 10.
I then tried it on a pretty old build maybe 32 on my Mac.
I upgraded to latest and still no go.
I’ll send you a Dropbox link offline.
if its vector split the golfer and swoosh into layers.
Use 3D on the golfer and set the anchor at his waist.
you will need to play with the axis and see if the swing looks decent.
The swoosh you can just do a simple mask reveal.
Could be fun to play with 🙂
Installed Avid MC 8.9.3 on Mac.
Source browser works with link/import.
Avid AAF export from RCX is still broken.
I created a quick sequence with a few short Helium clips.
Transcoded then exported to AAF.
Able to import timeline and use original Helium RAW in Resolve 12.5.
Happy camper here 🙂
This issue seems to be on another Mac with Avid MC 8.7.x and all updated RED plugins.
The other odd thing is that it won’t open the 6K WS RED directory files as a Source file in Source Browser.
The older RED files from a Scarlet and RED ONE seems to work fine.
However, I could import by picking the R3D but force transcode and that would be brutal with a 20 day shoot (18TB data) project 😛