Forum Replies Created

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  • create a layer under your Radio Waves layer with a Gradient Ramp Effect from red to green (starting point should be at the RW’s center) and set it’s track matte to Radio Wave’s alpha..

  • Emre Anil

    January 18, 2017 at 10:11 am in reply to: Workflow for adding animated captions

    Some other ideas:

    You can make your captions in AE with transparent background and render with alpha channel then import to PP.

    You can import the project file directly to PP. Then you can drop your caption comps from the AE project in your sequence.

  • Emre Anil

    January 17, 2017 at 2:40 pm in reply to: Rotation expression won’t animate

    Did you connect all the rotations separately?

    This is working for me:

  • Emre Anil

    January 17, 2017 at 1:44 pm in reply to: Change text based on Color Map

    So basically you’re looking for a frame by frame ASCII converter in After Effects..
    Found this one for you: L3tt3rm4pp3r

  • Emre Anil

    January 17, 2017 at 10:31 am in reply to: Morphing letters

    Why not make the “O” letter like a round string (like a “C” with closed end points) and transform it to a “L”?

  • Emre Anil

    January 13, 2017 at 3:21 pm in reply to: Progress Bar (Diagonal Stripes loop)

    Hi there,
    I’ll try to explain here,

    Let’s say your loading bar has 50px height..

    11First create a composition (barInsideComp) with dimensions 50px * 50px, create 2 solids in this layer with your desired colors for the bar. Make a diagonal mask on the top solid. it’ll should look like this:

    Next, create another composition for the outline of the loading bar.. let’s say 500px * 50px.. (loadingBarComp)
    Put the barInsideComp into the loadingBarComp and add the following effects on barInsideComp layer
    Add CC Repetile effect. Set Expand Left & Expand Right values 225 for and choose Repeat from the Tiling drop down.
    Add Motion Tile effect.
    Animate Tile Center‘s first value (x) with the desired speed. You can put 2 key frames to this value and use loopOut(“continue”) or loopOut(“cycle”) expressions for continuous movement..

    Now you got the moving parts of the loading bar, just put the comp into a more stylish comp and you’re done..

    Hope this helps or at least give an idea..

  • Emre Anil

    January 11, 2017 at 10:15 am in reply to: Random Movement/Rotation

    You can use “wiggle” on position and rotation.

    usage:
    speed is wiggles per second and amount is the amount of change in value.

    wiggle(speed, amount)

  • Emre Anil

    November 23, 2016 at 11:49 am in reply to: Rotation / Beam Problem in a Solar System Animation

    Hi there Florian,

    You just need to rotate your system_capsule with expression so that it’s position value is changing over time. Add this expression on your system_capsule layers position property, i’ll try to explain it briefly so that you can change values..

    radius = 148;
    angle = time * 12;
    x = radius * Math.cos(degreesToRadians(angle + 180));
    y = radius * Math.sin(degreesToRadians(angle + 180));
    z = 0;
    centre = [573, 373.5, 0];
    add(centre, [x, y, z]);

    radius is the distance between the system_capsule and center of the composition. Your starting point for the capsule was 425, 373.5 and center of the comp is 573, 373.5 so radius is 573 – 425 = 148

    angle is basically the speed of the rotation because it’s multiplied with time. you have rotated your space_capsule_rotator 360 degrees in 30 seconds so for 1 second it’s 12 degrees.

    x and y coordinates is calculated each frame with angle + 180 because at 0 your space capsule starts at the right side of the sun
    you don’t need the depth so z position is 0

    center is the center position of your comp

    add function just adds the x,y,z coordinates to the center coordinates

  • Emre Anil

    November 11, 2016 at 12:40 pm in reply to: Time Lapse

    Hi there,

    How long you want your movie to be at the end? if it’s not a 30 minute movie (45000 frames with 25fps = 30minutes) you won’t need all those images..
    For example if you want a 5 minute movie you just need to take every 6th image from the sequence..
    OR
    For a 6 minute movie (9000 frames with 25fps) would take every 5th image in sequence so all the ***0.jpg and ***5.jpg files would be enough.

    And also, whats the dimensions of the images? If it is much bigger than your movie’s resolution (let’s say 1920*1080), you may resize the images first. This can be done easily via Photoshop or other image editors. Otherwise AE will take more time to render each frame.

    I hope this info would be helpful..

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